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Bump mapping and Graphics processing unit

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Bump mapping and Graphics processing unit

Bump mapping vs. Graphics processing unit

Bump mapping is a technique in computer graphics for simulating bumps and wrinkles on the surface of an object. A graphics processing unit (GPU) is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device.

Similarities between Bump mapping and Graphics processing unit

Bump mapping and Graphics processing unit have 2 things in common (in Unionpedia): Computer graphics, Rendering (computer graphics).

Computer graphics

Computer graphics are pictures and films created using computers.

Bump mapping and Computer graphics · Computer graphics and Graphics processing unit · See more »

Rendering (computer graphics)

Rendering or image synthesis is the automatic process of generating a photorealistic or non-photorealistic image from a 2D or 3D model (or models in what collectively could be called a scene file) by means of computer programs.

Bump mapping and Rendering (computer graphics) · Graphics processing unit and Rendering (computer graphics) · See more »

The list above answers the following questions

Bump mapping and Graphics processing unit Comparison

Bump mapping has 20 relations, while Graphics processing unit has 271. As they have in common 2, the Jaccard index is 0.69% = 2 / (20 + 271).

References

This article shows the relationship between Bump mapping and Graphics processing unit. To access each article from which the information was extracted, please visit:

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