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Computer animation and Computer-generated imagery

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Computer animation and Computer-generated imagery

Computer animation vs. Computer-generated imagery

Computer animation is the process used for generating animated images. Computer-generated imagery (CGI) is the application of computer graphics to create or contribute to images in art, printed media, video games, films, television programs, shorts, commercials, videos, and simulators.

Similarities between Computer animation and Computer-generated imagery

Computer animation and Computer-generated imagery have 17 things in common (in Unionpedia): Adobe Flash, Algorithm, Animation database, Avatar (computing), Computer monitor, Extra (acting), Film, Free and open-source software, List of computer-animated films, Miniature effect, Ray tracing (graphics), Real-time computer graphics, Skeletal animation, Stop motion, Television, Virtual cinematography, 3D computer graphics.

Adobe Flash

Adobe Flash is a deprecated multimedia software platform used for production of animations, rich Internet applications, desktop applications, mobile applications, mobile games and embedded web browser video players.

Adobe Flash and Computer animation · Adobe Flash and Computer-generated imagery · See more »

Algorithm

In mathematics and computer science, an algorithm is an unambiguous specification of how to solve a class of problems.

Algorithm and Computer animation · Algorithm and Computer-generated imagery · See more »

Animation database

An animation database is a database which stores fragments of animations or human movements and which can be accessed, analyzed and queried to develop and assemble new animations.

Animation database and Computer animation · Animation database and Computer-generated imagery · See more »

Avatar (computing)

In computing, an avatar is the graphical representation of the user or the user's alter ego or character.

Avatar (computing) and Computer animation · Avatar (computing) and Computer-generated imagery · See more »

Computer monitor

A computer monitor is an output device which displays information in pictorial form.

Computer animation and Computer monitor · Computer monitor and Computer-generated imagery · See more »

Extra (acting)

A background actor or extra is a performer in a film, television show, stage, musical, opera or ballet production, who appears in a nonspeaking or nonsinging (silent) capacity, usually in the background (for example, in an audience or busy street scene).

Computer animation and Extra (acting) · Computer-generated imagery and Extra (acting) · See more »

Film

A film, also called a movie, motion picture, moving pícture, theatrical film, or photoplay, is a series of still images that, when shown on a screen, create the illusion of moving images.

Computer animation and Film · Computer-generated imagery and Film · See more »

Free and open-source software

Free and open-source software (FOSS) is software that can be classified as both free software and open-source software.

Computer animation and Free and open-source software · Computer-generated imagery and Free and open-source software · See more »

List of computer-animated films

A computer-animated film is a feature film that has been computer-animated to appear three-dimensional.

Computer animation and List of computer-animated films · Computer-generated imagery and List of computer-animated films · See more »

Miniature effect

A miniature effect is a special effect created for motion pictures and television programs using scale models.

Computer animation and Miniature effect · Computer-generated imagery and Miniature effect · See more »

Ray tracing (graphics)

In computer graphics, ray tracing is a rendering technique for generating an image by tracing the path of light as pixels in an image plane and simulating the effects of its encounters with virtual objects.

Computer animation and Ray tracing (graphics) · Computer-generated imagery and Ray tracing (graphics) · See more »

Real-time computer graphics

Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time.

Computer animation and Real-time computer graphics · Computer-generated imagery and Real-time computer graphics · See more »

Skeletal animation

Skeletal animation is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a surface representation used to draw the character (called skin or mesh) and a hierarchical set of interconnected bones (called the skeleton or rig) used to animate (pose and keyframe) the mesh.

Computer animation and Skeletal animation · Computer-generated imagery and Skeletal animation · See more »

Stop motion

Stop motion is an animated-film making technique in which objects are physically manipulated in small increments between individually photographed frames so that they appear to exhibit independent motion when the series of frames is played back as a fast sequence.

Computer animation and Stop motion · Computer-generated imagery and Stop motion · See more »

Television

Television (TV) is a telecommunication medium used for transmitting moving images in monochrome (black and white), or in colour, and in two or three dimensions and sound.

Computer animation and Television · Computer-generated imagery and Television · See more »

Virtual cinematography

Virtual cinematography is the set of cinematographic techniques performed in a computer graphics environment.

Computer animation and Virtual cinematography · Computer-generated imagery and Virtual cinematography · See more »

3D computer graphics

3D computer graphics or three-dimensional computer graphics, (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering 2D images.

3D computer graphics and Computer animation · 3D computer graphics and Computer-generated imagery · See more »

The list above answers the following questions

Computer animation and Computer-generated imagery Comparison

Computer animation has 201 relations, while Computer-generated imagery has 74. As they have in common 17, the Jaccard index is 6.18% = 17 / (201 + 74).

References

This article shows the relationship between Computer animation and Computer-generated imagery. To access each article from which the information was extracted, please visit:

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