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Direct Rendering Manager and Matrox G200

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Direct Rendering Manager and Matrox G200

Direct Rendering Manager vs. Matrox G200

In computing, the Direct Rendering Manager (DRM), a subsystem of the Linux kernel, interfaces with the GPUs of modern video cards. The G200 is a 2D, 3D, and video accelerator chip for personal computers designed by Matrox.

Similarities between Direct Rendering Manager and Matrox G200

Direct Rendering Manager and Matrox G200 have 8 things in common (in Unionpedia): Color depth, Graphics processing unit, Matrox, Matrox G400, OpenGL, PowerVR, S3 Savage, Texture mapping.

Color depth

Color depth or colour depth (see spelling differences), also known as bit depth, is either the number of bits used to indicate the color of a single pixel, in a bitmapped image or video frame buffer, or the number of bits used for each color component of a single pixel.

Color depth and Direct Rendering Manager · Color depth and Matrox G200 · See more »

Graphics processing unit

A graphics processing unit (GPU) is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device.

Direct Rendering Manager and Graphics processing unit · Graphics processing unit and Matrox G200 · See more »

Matrox

Matrox is a producer of video card components and equipment for personal computers.

Direct Rendering Manager and Matrox · Matrox and Matrox G200 · See more »

Matrox G400

The G400 is a video card made by Matrox, released in September 1999.

Direct Rendering Manager and Matrox G400 · Matrox G200 and Matrox G400 · See more »

OpenGL

Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics.

Direct Rendering Manager and OpenGL · Matrox G200 and OpenGL · See more »

PowerVR

PowerVR is a division of Imagination Technologies (formerly VideoLogic) that develops hardware and software for 2D and 3D rendering, and for video encoding, decoding, associated image processing and DirectX, OpenGL ES, OpenVG, and OpenCL acceleration.

Direct Rendering Manager and PowerVR · Matrox G200 and PowerVR · See more »

S3 Savage

Savage was a product-line of PC graphics chipsets designed by S3.

Direct Rendering Manager and S3 Savage · Matrox G200 and S3 Savage · See more »

Texture mapping

Texture mapping is a method for defining high frequency detail, surface texture, or color information on a computer-generated graphic or 3D model.

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The list above answers the following questions

Direct Rendering Manager and Matrox G200 Comparison

Direct Rendering Manager has 200 relations, while Matrox G200 has 37. As they have in common 8, the Jaccard index is 3.38% = 8 / (200 + 37).

References

This article shows the relationship between Direct Rendering Manager and Matrox G200. To access each article from which the information was extracted, please visit:

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