Logo
Unionpedia
Communication
Get it on Google Play
New! Download Unionpedia on your Android™ device!
Free
Faster access than browser!
 

Domain-specific language and Unreal Engine

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Domain-specific language and Unreal Engine

Domain-specific language vs. Unreal Engine

A domain-specific language (DSL) is a computer language specialized to a particular application domain. The Unreal Engine is a game engine developed by Epic Games, first showcased in the 1998 first-person shooter game Unreal.

Similarities between Domain-specific language and Unreal Engine

Domain-specific language and Unreal Engine have 4 things in common (in Unionpedia): C++, Quake (video game), Unreal (1998 video game), Unreal Tournament.

C++

C++ ("see plus plus") is a general-purpose programming language.

C++ and Domain-specific language · C++ and Unreal Engine · See more »

Quake (video game)

Quake is a first-person shooter video game, developed by id Software and published by GT Interactive in 1996.

Domain-specific language and Quake (video game) · Quake (video game) and Unreal Engine · See more »

Unreal (1998 video game)

Unreal is a first-person shooter video game developed by Epic MegaGames, Digital Extremes, and Legend Entertainment and published by GT Interactive in May 1998.

Domain-specific language and Unreal (1998 video game) · Unreal (1998 video game) and Unreal Engine · See more »

Unreal Tournament

Unreal Tournament is a first-person shooter video game developed by Epic Games and Digital Extremes.

Domain-specific language and Unreal Tournament · Unreal Engine and Unreal Tournament · See more »

The list above answers the following questions

Domain-specific language and Unreal Engine Comparison

Domain-specific language has 141 relations, while Unreal Engine has 160. As they have in common 4, the Jaccard index is 1.33% = 4 / (141 + 160).

References

This article shows the relationship between Domain-specific language and Unreal Engine. To access each article from which the information was extracted, please visit:

Hey! We are on Facebook now! »