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Electronic Games and Pitfall II: Lost Caverns

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Electronic Games and Pitfall II: Lost Caverns

Electronic Games vs. Pitfall II: Lost Caverns

Electronic Games was the first dedicated video game magazine published in the United States and ran from October 15, 1981 to 1997 under different titles. Pitfall II: Lost Caverns is a platform video game originally released for the Atari 2600 by Activision in 1984 as the sequel to 1982's popular Pitfall!.

Similarities between Electronic Games and Pitfall II: Lost Caverns

Electronic Games and Pitfall II: Lost Caverns have 13 things in common (in Unionpedia): Apple II, Arcade game, Atari 2600, Atari 5200, Atari 8-bit family, ColecoVision, Commodore 64, MSX, Pitfall!, SG-1000, Single-player video game, Video game crash of 1983, ZX Spectrum.

Apple II

The Apple II (stylized as Apple.

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Arcade game

An arcade game or coin-op is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades.

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Atari 2600

The Atari 2600 (or Atari Video Computer System before November 1982) is a home video game console from Atari, Inc. Released on September 11, 1977, it is credited with popularizing the use of microprocessor-based hardware and games contained on ROM cartridges, a format first used with the Fairchild Channel F in 1976.

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Atari 5200

The Atari 5200 SuperSystem, commonly known as the Atari 5200, is a home video game console that was introduced in 1982 by Atari Inc.

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Atari 8-bit family

The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 and manufactured until 1992.

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ColecoVision

The ColecoVision is Coleco Industries' second-generation home video-game console that was released in August 1982.

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Commodore 64

The Commodore 64, also known as the C64 or the CBM 64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, in Las Vegas, January 7–10, 1982).

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MSX

MSX is a standardized home computer architecture, first announced by Microsoft on June 16, 1983, and marketed by Kazuhiko Nishi, then Vice-president at Microsoft Japan and Director at ASCII Corporation.

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Pitfall!

Pitfall! is a video game designed by David Crane for the Atari 2600 and released by Activision in.

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SG-1000

The also known as the Sega Computer Video Game SG-1000, is a home video game console manufactured by Sega and released in Japan, Australia, and other regions.

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Single-player video game

A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session.

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Video game crash of 1983

The video game crash of 1983 (known as the Atari shock in Japan) was a large-scale recession in the video game industry that occurred from 1983 to 1985, primarily in North America, because of market saturation.

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ZX Spectrum

The ZX Spectrum is an 8-bit personal home computer released in the United Kingdom in 1982 by Sinclair Research.

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The list above answers the following questions

Electronic Games and Pitfall II: Lost Caverns Comparison

Electronic Games has 226 relations, while Pitfall II: Lost Caverns has 39. As they have in common 13, the Jaccard index is 4.91% = 13 / (226 + 39).

References

This article shows the relationship between Electronic Games and Pitfall II: Lost Caverns. To access each article from which the information was extracted, please visit:

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