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Game-Maker and Non-player character

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Game-Maker and Non-player character

Game-Maker vs. Non-player character

Game-Maker (aka RSD Game-Maker) is an MS-DOS-based suite of game design tools, accompanied by demonstration games, produced between 1991 and 1995 by the Amherst, New Hampshire based Recreational Software Designs and sold through direct mail in the US by KD Software. A non-player character (NPC) in a game is any character that is not controlled by a player.

Similarities between Game-Maker and Non-player character

Game-Maker and Non-player character have 1 thing in common (in Unionpedia): Cutscene.

Cutscene

A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, breaking up the gameplay.

Cutscene and Game-Maker · Cutscene and Non-player character · See more »

The list above answers the following questions

Game-Maker and Non-player character Comparison

Game-Maker has 54 relations, while Non-player character has 63. As they have in common 1, the Jaccard index is 0.85% = 1 / (54 + 63).

References

This article shows the relationship between Game-Maker and Non-player character. To access each article from which the information was extracted, please visit:

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