Logo
Unionpedia
Communication
Get it on Google Play
New! Download Unionpedia on your Android™ device!
Install
Faster access than browser!
 

Higurashi When They Cry and List of visual novel engines

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Higurashi When They Cry and List of visual novel engines

Higurashi When They Cry vs. List of visual novel engines

, known simply as When They Cry for the North American release of the anime adaptation, is a Japanese murder mystery dōjin soft sound novel series produced by 07th Expansion. This is a list of visual novel engines.

Similarities between Higurashi When They Cry and List of visual novel engines

Higurashi When They Cry and List of visual novel engines have 10 things in common (in Unionpedia): Dōjin soft, Game engine, Higurashi When They Cry, Linux, MacOS, Microsoft Windows, Steam (software), Tsukihime, Type-Moon, Visual novel.

Dōjin soft

, also sometimes called, with dōjin sometimes transliterated as doujin or doujinshi, are video games created by Japanese hobbyists or hobbyist groups (referred to as "circles"), more for fun than for profit; essentially, the Japanese equivalent of independent video games or Fangames.

Dōjin soft and Higurashi When They Cry · Dōjin soft and List of visual novel engines · See more »

Game engine

A game engine is a software development environment designed for people to build video games.

Game engine and Higurashi When They Cry · Game engine and List of visual novel engines · See more »

Higurashi When They Cry

, known simply as When They Cry for the North American release of the anime adaptation, is a Japanese murder mystery dōjin soft sound novel series produced by 07th Expansion.

Higurashi When They Cry and Higurashi When They Cry · Higurashi When They Cry and List of visual novel engines · See more »

Linux

Linux is a family of free and open-source software operating systems built around the Linux kernel.

Higurashi When They Cry and Linux · Linux and List of visual novel engines · See more »

MacOS

macOS (previously and later) is a series of graphical operating systems developed and marketed by Apple Inc. since 2001.

Higurashi When They Cry and MacOS · List of visual novel engines and MacOS · See more »

Microsoft Windows

Microsoft Windows is a group of several graphical operating system families, all of which are developed, marketed, and sold by Microsoft.

Higurashi When They Cry and Microsoft Windows · List of visual novel engines and Microsoft Windows · See more »

Steam (software)

Steam is a digital distribution platform developed by Valve Corporation, which offers digital rights management (DRM), multiplayer gaming, video streaming and social networking services.

Higurashi When They Cry and Steam (software) · List of visual novel engines and Steam (software) · See more »

Tsukihime

is a Japanese adult dōjin visual novel created by Type-Moon, who first released it at the Winter Comiket in December 2000.

Higurashi When They Cry and Tsukihime · List of visual novel engines and Tsukihime · See more »

Type-Moon

is a Japanese game company, best known for their visual novels, co-founded by author Kinoko Nasu and illustrator Takashi Takeuchi.

Higurashi When They Cry and Type-Moon · List of visual novel engines and Type-Moon · See more »

Visual novel

A is an interactive game genre, which originated in Japan, featuring mostly static graphics, most often using anime-style art or occasionally live-action stills (and sometimes video footage).

Higurashi When They Cry and Visual novel · List of visual novel engines and Visual novel · See more »

The list above answers the following questions

Higurashi When They Cry and List of visual novel engines Comparison

Higurashi When They Cry has 120 relations, while List of visual novel engines has 42. As they have in common 10, the Jaccard index is 6.17% = 10 / (120 + 42).

References

This article shows the relationship between Higurashi When They Cry and List of visual novel engines. To access each article from which the information was extracted, please visit:

Hey! We are on Facebook now! »