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History of games and Ludo (board game)

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between History of games and Ludo (board game)

History of games vs. Ludo (board game)

The differences between History of games and Ludo (board game) are not available.

Similarities between History of games and Ludo (board game)

History of games and Ludo (board game) have 10 things in common (in Unionpedia): Akbar, Board game, Cross and circle game, Indian subcontinent, List of dice games, Mensch ärgere Dich nicht, Mughal Empire, Pachisi, Parcheesi, Race game.

Akbar

Abu'l-Fath Jalal-ud-din Muhammad Akbar (15 October 1542– 27 October 1605), popularly known as Akbar I, was the third Mughal emperor, who reigned from 1556 to 1605.

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Board game

A board game is a tabletop game that involves counters or moved or placed on a pre-marked surface or "board", according to a set of rules.

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Cross and circle game

Cross and circle is a board game design used for race games played throughout the world.

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Indian subcontinent

The Indian subcontinent is a southern region and peninsula of Asia, mostly situated on the Indian Plate and projecting southwards into the Indian Ocean from the Himalayas.

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List of dice games

Dice games are games that use or incorporate one or more dice as their sole or central component, usually as a random device.

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Mensch ärgere Dich nicht

Mensch ärgere Dich nicht is a German board game (but not a German-style board game), developed by Josef Friedrich Schmidt in 1907/1908.

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Mughal Empire

The Mughal Empire (گورکانیان, Gūrkāniyān)) or Mogul Empire was an empire in the Indian subcontinent, founded in 1526. It was established and ruled by a Muslim dynasty with Turco-Mongol Chagatai roots from Central Asia, but with significant Indian Rajput and Persian ancestry through marriage alliances; only the first two Mughal emperors were fully Central Asian, while successive emperors were of predominantly Rajput and Persian ancestry. The dynasty was Indo-Persian in culture, combining Persianate culture with local Indian cultural influences visible in its traits and customs. The Mughal Empire at its peak extended over nearly all of the Indian subcontinent and parts of Afghanistan. It was the second largest empire to have existed in the Indian subcontinent, spanning approximately four million square kilometres at its zenith, after only the Maurya Empire, which spanned approximately five million square kilometres. The Mughal Empire ushered in a period of proto-industrialization, and around the 17th century, Mughal India became the world's largest economic power, accounting for 24.4% of world GDP, and the world leader in manufacturing, producing 25% of global industrial output up until the 18th century. The Mughal Empire is considered "India's last golden age" and one of the three Islamic Gunpowder Empires (along with the Ottoman Empire and Safavid Persia). The beginning of the empire is conventionally dated to the victory by its founder Babur over Ibrahim Lodi, the last ruler of the Delhi Sultanate, in the First Battle of Panipat (1526). The Mughal emperors had roots in the Turco-Mongol Timurid dynasty of Central Asia, claiming direct descent from both Genghis Khan (founder of the Mongol Empire, through his son Chagatai Khan) and Timur (Turco-Mongol conqueror who founded the Timurid Empire). During the reign of Humayun, the successor of Babur, the empire was briefly interrupted by the Sur Empire. The "classic period" of the Mughal Empire started in 1556 with the ascension of Akbar the Great to the throne. Under the rule of Akbar and his son Jahangir, the region enjoyed economic progress as well as religious harmony, and the monarchs were interested in local religious and cultural traditions. Akbar was a successful warrior who also forged alliances with several Hindu Rajput kingdoms. Some Rajput kingdoms continued to pose a significant threat to the Mughal dominance of northwestern India, but most of them were subdued by Akbar. All Mughal emperors were Muslims; Akbar, however, propounded a syncretic religion in the latter part of his life called Dīn-i Ilāhī, as recorded in historical books like Ain-i-Akbari and Dabistān-i Mazāhib. The Mughal Empire did not try to intervene in the local societies during most of its existence, but rather balanced and pacified them through new administrative practices and diverse and inclusive ruling elites, leading to more systematic, centralised, and uniform rule. Traditional and newly coherent social groups in northern and western India, such as the Maratha Empire|Marathas, the Rajputs, the Pashtuns, the Hindu Jats and the Sikhs, gained military and governing ambitions during Mughal rule, which, through collaboration or adversity, gave them both recognition and military experience. The reign of Shah Jahan, the fifth emperor, between 1628 and 1658, was the zenith of Mughal architecture. He erected several large monuments, the best known of which is the Taj Mahal at Agra, as well as the Moti Masjid, Agra, the Red Fort, the Badshahi Mosque, the Jama Masjid, Delhi, and the Lahore Fort. The Mughal Empire reached the zenith of its territorial expanse during the reign of Aurangzeb and also started its terminal decline in his reign due to Maratha military resurgence under Category:History of Bengal Category:History of West Bengal Category:History of Bangladesh Category:History of Kolkata Category:Empires and kingdoms of Afghanistan Category:Medieval India Category:Historical Turkic states Category:Mongol states Category:1526 establishments in the Mughal Empire Category:1857 disestablishments in the Mughal Empire Category:History of Pakistan.

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Pachisi

Pachisi (पचीसी) is a cross and circle board game that originated in medieval India which has been described as the "national game of India".

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Parcheesi

Parcheesi is a brand-name American adaptation of the Indian cross and circle board game Pachisi, published by Parker Brothers and Winning Moves.

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Race game

Race game is a large category of board games, in which the object is to be the first to move all one's pieces to the end of a track.

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The list above answers the following questions

History of games and Ludo (board game) Comparison

History of games has 441 relations, while Ludo (board game) has 31. As they have in common 10, the Jaccard index is 2.12% = 10 / (441 + 31).

References

This article shows the relationship between History of games and Ludo (board game). To access each article from which the information was extracted, please visit:

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