Logo
Unionpedia
Communication
Get it on Google Play
New! Download Unionpedia on your Android™ device!
Install
Faster access than browser!
 

Lisp (programming language) and Tail call

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Lisp (programming language) and Tail call

Lisp (programming language) vs. Tail call

Lisp (historically, LISP) is a family of computer programming languages with a long history and a distinctive, fully parenthesized prefix notation. In computer science, a tail call is a subroutine call performed as the final action of a procedure.

Similarities between Lisp (programming language) and Tail call

Lisp (programming language) and Tail call have 29 things in common (in Unionpedia): Assembly language, Big O notation, Branch (computer science), C (programming language), Common Lisp, Compiler, Computer science, Cons, Elixir (programming language), Functional programming, Garbage collection (computer science), Gerald Jay Sussman, Guy L. Steele Jr., High-level programming language, Higher-order function, Interpreter (computing), Iteration, Java virtual machine, JavaScript, Lua (programming language), ML (programming language), Perl, Python (programming language), Racket (programming language), Recursion (computer science), Scala (programming language), Scheme (programming language), Subroutine, Tcl.

Assembly language

An assembly (or assembler) language, often abbreviated asm, is a low-level programming language, in which there is a very strong (but often not one-to-one) correspondence between the assembly program statements and the architecture's machine code instructions.

Assembly language and Lisp (programming language) · Assembly language and Tail call · See more »

Big O notation

Big O notation is a mathematical notation that describes the limiting behaviour of a function when the argument tends towards a particular value or infinity.

Big O notation and Lisp (programming language) · Big O notation and Tail call · See more »

Branch (computer science)

A branch is an instruction in a computer program that can cause a computer to begin executing a different instruction sequence and thus deviate from its default behavior of executing instructions in order.

Branch (computer science) and Lisp (programming language) · Branch (computer science) and Tail call · See more »

C (programming language)

C (as in the letter ''c'') is a general-purpose, imperative computer programming language, supporting structured programming, lexical variable scope and recursion, while a static type system prevents many unintended operations.

C (programming language) and Lisp (programming language) · C (programming language) and Tail call · See more »

Common Lisp

Common Lisp (CL) is a dialect of the Lisp programming language, published in ANSI standard document ANSI INCITS 226-1994 (R2004) (formerly X3.226-1994 (R1999)).

Common Lisp and Lisp (programming language) · Common Lisp and Tail call · See more »

Compiler

A compiler is computer software that transforms computer code written in one programming language (the source language) into another programming language (the target language).

Compiler and Lisp (programming language) · Compiler and Tail call · See more »

Computer science

Computer science deals with the theoretical foundations of information and computation, together with practical techniques for the implementation and application of these foundations.

Computer science and Lisp (programming language) · Computer science and Tail call · See more »

Cons

In computer programming, is a fundamental function in most dialects of the Lisp programming language.

Cons and Lisp (programming language) · Cons and Tail call · See more »

Elixir (programming language)

Elixir is a functional, concurrent, general-purpose programming language that runs on the Erlang virtual machine (BEAM).

Elixir (programming language) and Lisp (programming language) · Elixir (programming language) and Tail call · See more »

Functional programming

In computer science, functional programming is a programming paradigm—a style of building the structure and elements of computer programs—that treats computation as the evaluation of mathematical functions and avoids changing-state and mutable data.

Functional programming and Lisp (programming language) · Functional programming and Tail call · See more »

Garbage collection (computer science)

In computer science, garbage collection (GC) is a form of automatic memory management.

Garbage collection (computer science) and Lisp (programming language) · Garbage collection (computer science) and Tail call · See more »

Gerald Jay Sussman

Gerald Jay Sussman (born February 8, 1947) is the Panasonic Professor of Electrical Engineering at the Massachusetts Institute of Technology (MIT).

Gerald Jay Sussman and Lisp (programming language) · Gerald Jay Sussman and Tail call · See more »

Guy L. Steele Jr.

Guy Lewis Steele Jr. (born October 2, 1954) is an American computer scientist who has played an important role in designing and documenting several computer programming languages.

Guy L. Steele Jr. and Lisp (programming language) · Guy L. Steele Jr. and Tail call · See more »

High-level programming language

In computer science, a high-level programming language is a programming language with strong abstraction from the details of the computer.

High-level programming language and Lisp (programming language) · High-level programming language and Tail call · See more »

Higher-order function

In mathematics and computer science, a higher-order function (also functional, functional form or functor) is a function that does at least one of the following.

Higher-order function and Lisp (programming language) · Higher-order function and Tail call · See more »

Interpreter (computing)

In computer science, an interpreter is a computer program that directly executes, i.e. performs, instructions written in a programming or scripting language, without requiring them previously to have been compiled into a machine language program.

Interpreter (computing) and Lisp (programming language) · Interpreter (computing) and Tail call · See more »

Iteration

Iteration is the act of repeating a process, to generate a (possibly unbounded) sequence of outcomes, with the aim of approaching a desired goal, target or result.

Iteration and Lisp (programming language) · Iteration and Tail call · See more »

Java virtual machine

A Java virtual machine (JVM) is a virtual machine that enables a computer to run Java programs as well as programs written in other languages and compiled to Java bytecode.

Java virtual machine and Lisp (programming language) · Java virtual machine and Tail call · See more »

JavaScript

JavaScript, often abbreviated as JS, is a high-level, interpreted programming language.

JavaScript and Lisp (programming language) · JavaScript and Tail call · See more »

Lua (programming language)

Lua (from meaning moon) is a lightweight, multi-paradigm programming language designed primarily for embedded use in applications.

Lisp (programming language) and Lua (programming language) · Lua (programming language) and Tail call · See more »

ML (programming language)

ML (Meta Language) is a general-purpose functional programming language.

Lisp (programming language) and ML (programming language) · ML (programming language) and Tail call · See more »

Perl

Perl is a family of two high-level, general-purpose, interpreted, dynamic programming languages, Perl 5 and Perl 6.

Lisp (programming language) and Perl · Perl and Tail call · See more »

Python (programming language)

Python is an interpreted high-level programming language for general-purpose programming.

Lisp (programming language) and Python (programming language) · Python (programming language) and Tail call · See more »

Racket (programming language)

Racket (formerly PLT Scheme) is a general-purpose, multi-paradigm programming language in the Lisp-Scheme family.

Lisp (programming language) and Racket (programming language) · Racket (programming language) and Tail call · See more »

Recursion (computer science)

Recursion in computer science is a method of solving a problem where the solution depends on solutions to smaller instances of the same problem (as opposed to iteration).

Lisp (programming language) and Recursion (computer science) · Recursion (computer science) and Tail call · See more »

Scala (programming language)

Scala is a general-purpose programming language providing support for functional programming and a strong static type system.

Lisp (programming language) and Scala (programming language) · Scala (programming language) and Tail call · See more »

Scheme (programming language)

Scheme is a programming language that supports multiple paradigms, including functional programming and imperative programming, and is one of the two main dialects of Lisp.

Lisp (programming language) and Scheme (programming language) · Scheme (programming language) and Tail call · See more »

Subroutine

In computer programming, a subroutine is a sequence of program instructions that performs a specific task, packaged as a unit.

Lisp (programming language) and Subroutine · Subroutine and Tail call · See more »

Tcl

Tcl (pronounced "tickle" or tee cee ell) is a high-level, general-purpose, interpreted, dynamic programming language.

Lisp (programming language) and Tcl · Tail call and Tcl · See more »

The list above answers the following questions

Lisp (programming language) and Tail call Comparison

Lisp (programming language) has 245 relations, while Tail call has 81. As they have in common 29, the Jaccard index is 8.90% = 29 / (245 + 81).

References

This article shows the relationship between Lisp (programming language) and Tail call. To access each article from which the information was extracted, please visit:

Hey! We are on Facebook now! »