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Metaverse

Index Metaverse

The Metaverse is a collective virtual shared space, created by the convergence of virtually enhanced physical reality and physically persistent virtual space, including the sum of all virtual worlds, augmented reality, and the internet. [1]

71 relations: Active Worlds, Alternate reality game, Association for Computing Machinery, Augmented reality, Avatar (computing), Black and white, Blaxxun, Bulletin board system, Burning Chrome, Croquet Project, Cyberpunk, Cyberspace, CyberTown, Entropia Universe, First-person (gaming), Free software, Gargoyle, Google, Google Lively, Habitat (video game), High Fidelity Inc, IBM Virtual Universe Community, IMVU, Institute of Electrical and Electronics Engineers, Integrated development environment, International Journal of e-Collaboration, International Organization for Standardization, Internet, Internet Engineering Task Force, Internet metaphors, Koinup, Linden Lab, Massively multiplayer online game, Massively multiplayer online role-playing game, Meta, Monorail, MOO, Neal Stephenson, Neuromancer, Omni (magazine), Open Cobalt, Open Source Metaverse Project, Open-source model, OpenSimulator, Orders of magnitude (length), Planet, Portmanteau, Real estate, Science fiction, Second Life, ..., Snow Crash, Software agent, Solipsis, Steve Jackson Games, Subculture, Supranet, There (virtual world), True Names, Universe, Urban area, USA Today, Virtual reality, Virtual world, VRML, Web3D, William Gibson, Working group, Wreck-It Ralph, X3D, 256 (number), 3D computer graphics. Expand index (21 more) »

Active Worlds

Active Worlds is an online virtual world, developed by ActiveWorlds Inc., a company based in Newburyport, Massachusetts, and launched on June 28, 1995.

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Alternate reality game

An alternate reality game (ARG) is an interactive networked narrative that uses the real world as a platform and employs transmedia storytelling to deliver a story that may be altered by players' ideas or actions.

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Association for Computing Machinery

The Association for Computing Machinery (ACM) is an international learned society for computing.

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Augmented reality

Augmented Reality (AR) is an interactive experience of a real-world environment whose elements are "augmented" by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory, haptic, somatosensory, and olfactory.

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Avatar (computing)

In computing, an avatar is the graphical representation of the user or the user's alter ego or character.

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Black and white

Black and white, often abbreviated B/W or B&W, and hyphenated black-and-white when used as an adjective, is any of several monochrome forms in visual arts.

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Blaxxun

blaxxun interactive originally named "Black Sun Interactive" was one of the first companies to develop a 3D community platform designed for the Internet using VRML and highly scalable multi-user server environments.

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Bulletin board system

A bulletin board system or BBS (also called Computer Bulletin Board Service, CBBS) is a computer server running software that allows users to connect to the system using a terminal program.

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Burning Chrome

"Burning Chrome" is a short story, written by William Gibson and first published in Omni in July 1982.

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Croquet Project

The Croquet Project was a software project intended to promote the continued development of the Croquet open source software development kit to create and deliver collaborative multi-user online applications.

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Cyberpunk

Cyberpunk is a subgenre of science fiction in a futuristic setting that tends to focus on a "combination of lowlife and high tech" featuring advanced technological and scientific achievements, such as artificial intelligence and cybernetics, juxtaposed with a degree of breakdown or radical change in the social order.

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Cyberspace

Cyberspace is interconnected technology.

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CyberTown

Cybertown (CT) (formerly ColonyCity) was a free (changed to pay per year in 2002), family friendly, online community.

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Entropia Universe

Entropia Universe is a massively multiplayer online virtual universe designed by the Swedish software company MindArk, based in Gothenburg.

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First-person (gaming)

In video games, the first person refers to a graphical perspective rendered from the viewpoint of the player's character.

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Free software

Free software or libre software is computer software distributed under terms that allow users to run the software for any purpose as well as to study, change, and distribute it and any adapted versions.

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Gargoyle

In architecture, a gargoyle is a carved or formed grotesque with a spout designed to convey water from a roof and away from the side of a building, thereby preventing rainwater from running down masonry walls and eroding the mortar between.

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Google

Google LLC is an American multinational technology company that specializes in Internet-related services and products, which include online advertising technologies, search engine, cloud computing, software, and hardware.

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Google Lively

Google Lively was a web-based virtual environment produced by Google Inc..

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Habitat (video game)

Habitat is a massively multiplayer online role-playing game (MMORPG) developed by LucasArts.

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High Fidelity Inc

High Fidelity is a privately held company headquartered in San Francisco.

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IBM Virtual Universe Community

The Virtual Universe Community or VUC is the internal IBM interest group for Virtual Worlds.

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IMVU

IMVU Inc., (stylized as imvu) is an online metaverse and website.

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Institute of Electrical and Electronics Engineers

The Institute of Electrical and Electronics Engineers (IEEE) is a professional association with its corporate office in New York City and its operations center in Piscataway, New Jersey.

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Integrated development environment

An integrated development environment (IDE) is a software application that provides comprehensive facilities to computer programmers for software development.

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International Journal of e-Collaboration

The International Journal of e-Collaboration is a quarterly peer-reviewed academic journal that covers the interdisciplinary field of e-collaboration at the intersection of human-computer interaction, computer-supported cooperative work, and electronic commerce.

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International Organization for Standardization

The International Organization for Standardization (ISO) is an international standard-setting body composed of representatives from various national standards organizations.

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Internet

The Internet is the global system of interconnected computer networks that use the Internet protocol suite (TCP/IP) to link devices worldwide.

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Internet Engineering Task Force

The Internet Engineering Task Force (IETF) develops and promotes voluntary Internet standards, in particular the standards that comprise the Internet protocol suite (TCP/IP).

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Internet metaphors

Internet metaphors provide users and researchers of the Internet a structure for understanding and communicating its various functions, uses, and experiences.

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Koinup

Koinup is an image and video hosting service, web portal and online community for virtual world users.

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Linden Lab

Linden Research, Inc., doing business as Linden Lab, is a privately held American Internet company that is best known as the creator of Second Life.

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Massively multiplayer online game

A massively multiplayer online game (MMOG, or more commonly, MMO) is an online game with large numbers of players, typically from hundreds to thousands, on the same server.

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Massively multiplayer online role-playing game

Massively multiplayer online role-playing games (MMORPGs) are a combination of role-playing video games and massively multiplayer online games in which a very large number of players interact with one another within a virtual world.

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Meta

Meta (from the Greek preposition and prefix meta- (μετά-) meaning "after", or "beyond") is a prefix used in English to indicate a concept which is an abstraction behind another concept, used to complete or add to the latter.

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Monorail

A monorail is a railway in which the track consists of a single rail.

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MOO

A MOO (MUD, object-oriented) is a text-based online virtual reality system to which multiple users (players) are connected at the same time.

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Neal Stephenson

Neal Town Stephenson (born October 31, 1959) is an American writer and game designer known for his works of speculative fiction.

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Neuromancer

Neuromancer is a 1984 science fiction novel by American-Canadian writer William Gibson.

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Omni (magazine)

Omni was a science and science fiction magazine published in the US and the UK.

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Open Cobalt

Open Cobalt is a free and open-source software platform for constructing, accessing, and sharing virtual worlds both on local area networks or across the Internet, without any requirement for centralized servers.

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Open Source Metaverse Project

The Open Source Metaverse Project, or OSMP, was a multi-participant shared virtual world online platform.

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Open-source model

The open-source model is a decentralized software-development model that encourages open collaboration.

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OpenSimulator

OpenSimulator is an open-source server platform for hosting virtual worlds and the Metaverse.

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Orders of magnitude (length)

The following are examples of orders of magnitude for different lengths.

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Planet

A planet is an astronomical body orbiting a star or stellar remnant that is massive enough to be rounded by its own gravity, is not massive enough to cause thermonuclear fusion, and has cleared its neighbouring region of planetesimals.

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Portmanteau

A portmanteau or portmanteau word is a linguistic blend of words,, p. 644 in which parts of multiple words or their phones (sounds) are combined into a new word, as in smog, coined by blending smoke and fog, or motel, from motor and hotel.

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Real estate

Real estate is "property consisting of land and the buildings on it, along with its natural resources such as crops, minerals or water; immovable property of this nature; an interest vested in this (also) an item of real property, (more generally) buildings or housing in general.

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Science fiction

Science fiction (often shortened to Sci-Fi or SF) is a genre of speculative fiction, typically dealing with imaginative concepts such as advanced science and technology, spaceflight, time travel, and extraterrestrial life.

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Second Life

Second Life is an online virtual world, developed and owned by the San Francisco-based firm Linden Lab and launched on June 23, 2003.

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Snow Crash

Snow Crash is a science fiction novel by American writer Neal Stephenson, published in 1992.

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Software agent

In computer science, a software agent is a computer program that acts for a user or other program in a relationship of agency, which derives from the Latin agere (to do): an agreement to act on one's behalf.

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Solipsis

Solipsis is a free and open source system for a massively multi-participant shared virtual world designed by Joaquin Keller and Gwendal Simon at France Télécom Research and Development Labs.

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Steve Jackson Games

Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and the gaming magazine Pyramid.

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Subculture

A subculture is a group of people within a culture that differentiates itself from the parent culture to which it belongs, often maintaining some of its founding principles.

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Supranet

Supranet is a term coined at the turn of the 21st century by information technology analysis firm Gartner to describe the fusion of the physical and the digital (virtual) worlds, a concept that embeds the "Internet of things" as one of its elements.

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There (virtual world)

There is a 3D online virtual world created by Will Harvey and Jeffrey Ventrella.

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True Names

True Names is a 1981 science fiction novella by Vernor Vinge, considered a seminal work of the cyberpunk genre.

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Universe

The Universe is all of space and time and their contents, including planets, stars, galaxies, and all other forms of matter and energy.

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Urban area

An urban area is a human settlement with high population density and infrastructure of built environment.

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USA Today

USA Today is an internationally distributed American daily, middle-market newspaper that serves as the flagship publication of its owner, the Gannett Company.

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Virtual reality

Virtual reality (VR) is an interactive computer-generated experience taking place within a simulated environment, that incorporates mainly auditory and visual, but also other types of sensory feedback like haptic.

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Virtual world

A virtual world is a computer-based simulated environment which may be populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activities and communicate with others.

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VRML

VRML (Virtual Reality Modeling Language, pronounced vermal or by its initials, originally—before 1995—known as the Virtual Reality Markup Language) is a standard file format for representing 3-dimensional (3D) interactive vector graphics, designed particularly with the World Wide Web in mind.

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Web3D

Web3D was initially the idea to fully display and navigate Web sites using 3D.

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William Gibson

William Ford Gibson (born March 17, 1948) is an American-Canadian speculative fiction writer and essayist widely credited with pioneering the science fiction subgenre known as cyberpunk.

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Working group

A working group or working party is a group of experts working together to achieve specified goals.

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Wreck-It Ralph

Wreck-It Ralph is a 2012 American 3D computer-animated comedy film produced by Walt Disney Animation Studios and released by Walt Disney Pictures.

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X3D

X3D is a royalty-free ISO standard for declaratively representing 3D computer graphics.

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256 (number)

256 (two hundred fifty-six) is the natural number following 255 and preceding 257.

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3D computer graphics

3D computer graphics or three-dimensional computer graphics, (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering 2D images.

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References

[1] https://en.wikipedia.org/wiki/Metaverse

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