143 relations: Active Worlds, Adobe Photoshop, Advertising, Advertising agency, Aesthetics, Agitprop, Alan Kay, Algorithm, Amyotrophic lateral sclerosis, Analog signal, Andrew L. Shapiro, Augmented reality, Avant-garde, Book, Broadcasting, Chiapas, Chris Atton, CNN, Cold War, Collective intelligence, Communication, Computability, Computer, Computer animation, Computer architecture, Cyberpunk, Cybertext, Database, Derrick de Kerckhove, Determinism, Digital art, Digital media, Digital rhetoric, Digital television, Digitization, Distance education, Dominique Moulon, Douglas Kellner, Electronic media, Electronic publishing, Espionage, Facebook, Free Hugs Campaign, Free Tibet, Global Communication, Global Editors Network, Globalization, Gorillaz, Government, Howard Rheingold, ..., Human–computer interaction, Ice Bucket Challenge, Independent Media Center, Individuation, Information Age, Interactive advertising, Interactive media, Interactivity, International, Internet, Internet culture, IPhone, Joseph Nechvatal, Kaiser Family Foundation, Kristine Stiles, Lev Manovich, Live streaming, Magazine, Manuel Castells, Many-to-many, Mark Tribe, Marketing, Marshall McLuhan, Mass collaboration, Mass media, Media (communication), Media intelligence, Media studies, Metamedia, MIT Press, Mobile phone, Multimedia, New media art, New media artist, New Media Film Festival, New media studies, Nick Montfort, Noah Wardrip-Fruin, Non-linear media, Old media, Oliver Grau, Oxford University Press, PARC (company), Participation (decision making), Personal computer, Pew Research Center, Photo manipulation, Planetary Collegium, Point-to-multipoint communication, Political campaign, Political criticism, Postmodernism, Public relations, Radio, Residual media, Robert C. Morgan, Robert D. McChesney, Satellite television, Second Life, Sherry Turkle, SMS language, Social isolation, Social media, Social media marketing, Social movement, Software, Technological convergence, Technological determinism, Telecommunication, Telephone, Television, Television show, Terry Flew, Text messaging, The medium is the message, The Sims Online, Twitter, Understanding Media, User-generated content, Video game, Video game design, Virtual community, Virtual world, W. Russell Neuman, Web 2.0, Web analytics, Wikipedia, Will Wright (game designer), World of Warcraft, Zapatista Army of National Liberation, 1999 Seattle WTO protests, 2-D (character), 2000s in the music industry. Expand index (93 more) »
Active Worlds
Active Worlds is an online virtual world, developed by ActiveWorlds Inc., a company based in Newburyport, Massachusetts, and launched on June 28, 1995.
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Adobe Photoshop
Adobe Photoshop is a raster graphics editor developed and published by Adobe Systems for macOS and Windows.
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Advertising
Advertising is an audio or visual form of marketing communication that employs an openly sponsored, non-personal message to promote or sell a product, service or idea.
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Advertising agency
An advertising agency, often referred to as a creative agency, is a business dedicated to creating, planning, and handling advertising and sometimes other forms of promotion and marketing for its clients.
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Aesthetics
Aesthetics (also spelled esthetics) is a branch of philosophy that explores the nature of art, beauty, and taste, with the creation and appreciation of beauty.
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Agitprop
Agitprop (from r, portmanteau of "agitation" and "propaganda") is political propaganda, especially the communist propaganda used in Soviet Russia, that is spread to the general public through popular media such as literature, plays, pamphlets, films, and other art forms with an explicitly political message.
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Alan Kay
Alan Curtis Kay (born May 17, 1940 published by the Association for Computing Machinery 2012) is an American computer scientist.
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Algorithm
In mathematics and computer science, an algorithm is an unambiguous specification of how to solve a class of problems.
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Amyotrophic lateral sclerosis
Amyotrophic lateral sclerosis (ALS), also known as motor neurone disease (MND), and Lou Gehrig's disease, is a specific disease which causes the death of neurons controlling voluntary muscles.
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Analog signal
An analog signal is any continuous signal for which the time varying feature (variable) of the signal is a representation of some other time varying quantity, i.e., analogous to another time varying signal.
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Andrew L. Shapiro
Andrew L. Shapiro has been an influential voice on environmental innovation in business for a decade.
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Augmented reality
Augmented Reality (AR) is an interactive experience of a real-world environment whose elements are "augmented" by computer-generated perceptual information, sometimes across multiple sensory modalities, including visual, auditory, haptic, somatosensory, and olfactory.
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Avant-garde
The avant-garde (from French, "advance guard" or "vanguard", literally "fore-guard") are people or works that are experimental, radical, or unorthodox with respect to art, culture, or society.
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Book
A book is a series of pages assembled for easy portability and reading, as well as the composition contained in it.
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Broadcasting
Broadcasting is the distribution of audio or video content to a dispersed audience via any electronic mass communications medium, but typically one using the electromagnetic spectrum (radio waves), in a one-to-many model.
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Chiapas
Chiapas, officially the Free and Sovereign State of Chiapas (Estado Libre y Soberano de Chiapas), is one of the 31 states that with Mexico City make up the 32 federal entities of Mexico.
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Chris Atton
Christopher Frank Atton (born 10 March 1959) is Professor of Media and Culture in the School of Arts and Creative Industries at Edinburgh Napier University.
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CNN
Cable News Network (CNN) is an American basic cable and satellite television news channel and an independent subsidiary of AT&T's WarnerMedia.
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Cold War
The Cold War was a state of geopolitical tension after World War II between powers in the Eastern Bloc (the Soviet Union and its satellite states) and powers in the Western Bloc (the United States, its NATO allies and others).
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Collective intelligence
Collective intelligence (CI) is shared or group intelligence that emerges from the collaboration, collective efforts, and competition of many individuals and appears in consensus decision making.
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Communication
Communication (from Latin commūnicāre, meaning "to share") is the act of conveying intended meanings from one entity or group to another through the use of mutually understood signs and semiotic rules.
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Computability
Computability is the ability to solve a problem in an effective manner.
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Computer
A computer is a device that can be instructed to carry out sequences of arithmetic or logical operations automatically via computer programming.
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Computer animation
Computer animation is the process used for generating animated images.
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Computer architecture
In computer engineering, computer architecture is a set of rules and methods that describe the functionality, organization, and implementation of computer systems.
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Cyberpunk
Cyberpunk is a subgenre of science fiction in a futuristic setting that tends to focus on a "combination of lowlife and high tech" featuring advanced technological and scientific achievements, such as artificial intelligence and cybernetics, juxtaposed with a degree of breakdown or radical change in the social order.
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Cybertext
Cybertext is the organization of text in order to analyze the influence of the medium as an integral part of the literary dynamic, as defined by Espen Aarseth in 1997.
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Database
A database is an organized collection of data, stored and accessed electronically.
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Derrick de Kerckhove
Derrick de Kerckhove (born 1944) is the author of The Skin of Culture and Connected Intelligence and Professor in the Department of French at the University of Toronto, Canada.
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Determinism
Determinism is the philosophical theory that all events, including moral choices, are completely determined by previously existing causes.
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Digital art
Digital art is an artistic work or practice that uses digital technology as an essential part of the creative or presentation process.
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Digital media
Digital media are any media that are encoded in machine-readable formats.
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Digital rhetoric
Digital rhetoric is a way of informing, persuading, and inspiring action in an audience through digital media.
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Digital television
Digital television (DTV) is the transmission of television signals, including the sound channel, using digital encoding, in contrast to the earlier television technology, analog television, in which the video and audio are carried by analog signals.
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Digitization
Digitization, at WhatIs.com in Collins English Dictionary less commonly digitalization, is the process of converting information into a digital (i.e. computer-readable) format, in which the information is organized into bits.
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Distance education
Distance education or long-distance learning is the education of students who may not always be physically present at a school.
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Dominique Moulon
Dominique Moulon (born 1962) is a historian of art and technology, specializing in French digital art.
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Douglas Kellner
Douglas Kellner (born 1943) is an academic who works at the intersection of "third generation" critical theory in the tradition of the Frankfurt Institute for Social Research, or Frankfurt School and in cultural studies in the tradition of the Birmingham Centre for Contemporary Cultural Studies, also known as the "Birmingham School".
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Electronic media
Electronic media are media that use electronics or electromechanical audience to access the content.
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Electronic publishing
Electronic publishing (also referred to as e-publishing or digital publishing or online publishing) includes the digital publication of e-books, digital magazines, and the development of digital libraries and catalogues.
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Espionage
Espionage or spying, is the act of obtaining secret or confidential information without the permission of the holder of the information.
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Facebook is an American online social media and social networking service company based in Menlo Park, California.
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Free Hugs Campaign
The Free Hugs Campaign is a social movement involving individuals who offer hugs to strangers in public places.
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Free Tibet
Free Tibet is a non-profit, non-governmental organisation, founded in 1987 and based in London, England.
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Global Communication
Global Communication is an electronic music act, consisting of Tom Middleton and Mark Pritchard.
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Global Editors Network
The Global Editors Network (GEN) is an international association of over 6,000 editors-in-chief and media executives with the mission of fostering digital innovation in newsrooms all over the world.
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Globalization
Globalization or globalisation is the process of interaction and integration between people, companies, and governments worldwide.
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Gorillaz
Gorillaz are a British virtual band created in 1998 by musician Damon Albarn and artist Jamie Hewlett.
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Government
A government is the system or group of people governing an organized community, often a state.
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Howard Rheingold
Howard Rheingold (born July 7, 1947) is an American critic, writer, and teacher, known for his specialties on the cultural, social and political implications of modern communication media such as the Internet, mobile telephony and virtual communities (a term he is credited with inventing).
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Human–computer interaction
Human–computer interaction (HCI) researches the design and use of computer technology, focused on the interfaces between people (users) and computers.
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Ice Bucket Challenge
The Ice Bucket Challenge, sometimes called the ALS Ice Bucket Challenge, is an activity involving the dumping of a bucket of ice and water over a person's head, either by another person or self-administered, to promote awareness of the disease amyotrophic lateral sclerosis (ALS, also known as motor neurone disease and in the US as Lou Gehrig's disease) and encourage donations to research.
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Independent Media Center
The Independent Media Center (also known as Indymedia or IMC) is a far-left open publishing network of journalist collectives that report on political and social issues.
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Individuation
The principle of individuation, or principium individuationis, describes the manner in which a thing is identified as distinguished from other things.
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Information Age
The Information Age (also known as the Computer Age, Digital Age, or New Media Age) is a 21st century period in human history characterized by the rapid shift from traditional industry that the Industrial Revolution brought through industrialization, to an economy based on information technology.
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Interactive advertising
Interactive advertising uses online or offline interactive media to communicate with consumers and to promote products, brands, services, and public service announcements, corporate or political groups.
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Interactive media
Interactive media normally refers to products and services on digital computer-based systems which respond to the user's actions by presenting content such as text, moving image, animation, video, audio, and video games.
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Interactivity
Across the many fields concerned with interactivity, including information science, computer science, human-computer interaction, communication, and industrial design, there is little agreement over the meaning of the term "interactivity", although all are related to interaction with computers and other machines with a user interface.
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International
International mostly means something (a company, language, or organization) involving more than a single country.
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Internet
The Internet is the global system of interconnected computer networks that use the Internet protocol suite (TCP/IP) to link devices worldwide.
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Internet culture
Internet culture, or cyberculture, is the culture that has emerged, or is emerging, from the use of computer networks for communication, entertainment, and business.
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IPhone
iPhone is a line of smartphones designed and marketed by Apple Inc. The iPhone line of products use Apple's iOS mobile operating system software.
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Joseph Nechvatal
Joseph James Nechvatal (born 15 January 1951) is a post-conceptual digital artist and art theoretician who creates computer-assisted paintings and computer animations, often using custom-created computer viruses.
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Kaiser Family Foundation
The Henry J. Kaiser Family Foundation, or just Kaiser Family Foundation (KFF), is an American non-profit organization, headquartered in San Francisco, California.
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Kristine Stiles
Kristine Stiles (born Kristine Elaine Dolan in Denver, Colorado, 1947) is the France Family Professor of Art, Art History and Visual Studies at Duke University.
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Lev Manovich
Lev Manovich (born 1960) is an author of books on new media theory, professor of Computer Science at the City University of New York, Graduate Center, U.S. and visiting professor at European Graduate School in Saas-Fee, Switzerland.
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Live streaming
Live streaming refers to online streaming media simultaneously recorded and broadcast in real time to the viewer.
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Magazine
A magazine is a publication, usually a periodical publication, which is printed or electronically published (sometimes referred to as an online magazine).
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Manuel Castells
Manuel Castells Oliván (born 1942) is a Spanish sociologist especially associated with research on the information society, communication and globalization.
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Many-to-many
The many-to-many communication paradigm is one of three major Internet computing paradigms, characterized by multiple users contributing and receiving information, with the information elements often interlinked across different websites.
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Mark Tribe
Mark Tribe (born 1966, San Francisco, California) is an American artist who lives and works in New York City.
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Marketing
Marketing is the study and management of exchange relationships.
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Marshall McLuhan
Herbert Marshall McLuhan (July 21, 1911December 31, 1980) was a Canadian professor, philosopher, and public intellectual.
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Mass collaboration
Mass collaboration is a form of collective action that occurs when large numbers of people work independently on a single project, often modular in its nature.
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Mass media
The mass media is a diversified collection of media technologies that reach a large audience via mass communication.
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Media (communication)
Media are the collective communication outlets or tools used to store and deliver information or data.
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Media intelligence
Media Intelligence uses data mining and data science to analyze public social and editorial media content.
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Media studies
Media studies is a discipline and field of study that deals with the content, history, and effects of various media; in particular, the mass media.
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Metamedia
As coined in the writings of Marshall McLuhan, metamedia referred to new relationships between form and content in the development of new technologies and new media.
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MIT Press
The MIT Press is a university press affiliated with the Massachusetts Institute of Technology (MIT) in Cambridge, Massachusetts (United States).
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Mobile phone
A mobile phone, known as a cell phone in North America, is a portable telephone that can make and receive calls over a radio frequency link while the user is moving within a telephone service area.
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Multimedia
Multimedia is content that uses a combination of different content forms such as text, audio, images, animations, video and interactive content.
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New media art
New media art refers to artworks created with new media technologies, including digital art, computer graphics, computer animation, virtual art, Internet art, interactive art, video games, computer robotics, 3D printing, cyborg art and art as biotechnology.
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New media artist
A new media artist may use the following media to create works of art: the Internet, computer hardware, computer software-servers, routers, personal computers, database applications, scripts and computer files.
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New Media Film Festival
The New Media Film Festival is an event held annually that celebrates the interactivity of new technologies and formats for Media and Cinema with global consciousness.
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New media studies
New media studies is a relatively young academic discipline that explores the intersections of computing, science, the humanities, and the visual and performing arts.
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Nick Montfort
Nick Montfort is a professor of digital media at MIT in Comparative Media Studies/Writing.
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Noah Wardrip-Fruin
Noah Wardrip-Fruin is a professor in the Computational Media department of the University of California, Santa Cruz, and is an advisor for the Expressive Intelligence Studio.
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Non-linear media
Non-linear media is a form of media that can be interacted with by the consumer, such as by selecting television shows to watch through a video on demand type service, by playing a video game, by clicking through a website, or by interacting through social media.
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Old media
Old media (also legacy media) are the mass media institutions that predominated prior to the Information Age; particularly print media, film studios, music studios, advertising agencies, radio broadcasting, and television.
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Oliver Grau
Oliver Grau (born 24 October 1965) is a German art historian and media theoretician with a focus on image science, modernity and media art as well as culture of the 19th century and Italian art of the Renaissance.
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Oxford University Press
Oxford University Press (OUP) is the largest university press in the world, and the second oldest after Cambridge University Press.
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PARC (company)
PARC (Palo Alto Research Center; formerly Xerox PARC) is a research and development company in Palo Alto, California, with a distinguished reputation for its contributions to information technology and hardware systems.
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Participation (decision making)
Participation in social science refers to different mechanisms for the public to express opinions – and ideally exert influence – regarding political, economic, management or other social decisions.
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Personal computer
A personal computer (PC) is a multi-purpose computer whose size, capabilities, and price make it feasible for individual use.
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Pew Research Center
The Pew Research Center is a nonpartisan American fact tank based in Washington, D.C. It provides information on social issues, public opinion, and demographic trends shaping the United States and the world.
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Photo manipulation
Photo manipulation involves transforming or altering a photograph using various methods and techniques to achieve desired results.
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Planetary Collegium
The Planetary Collegium is an international research platform that promotes the integration of art, science, technology, and consciousness research, under the rubric of technoetic arts.
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Point-to-multipoint communication
In telecommunications, point-to-multipoint communication (P2MP, PTMP or PMP) is communication which is accomplished via a distinct type of one-to-many connection, providing multiple paths from a single location to multiple locations.
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Political campaign
A political campaign is an organized effort which seeks to influence the decision making process within a specific group.
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Political criticism
Political criticism (also referred to as political commentary or political discussion) is criticism that is specific of or relevant to politics, including policies, politicians, political parties, and types of government.
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Postmodernism
Postmodernism is a broad movement that developed in the mid- to late-20th century across philosophy, the arts, architecture, and criticism and that marked a departure from modernism.
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Public relations
Public relations (PR) is the practice of managing the spread of information between an individual or an organization (such as a business, government agency, or a nonprofit organization) and the public.
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Radio
Radio is the technology of using radio waves to carry information, such as sound, by systematically modulating properties of electromagnetic energy waves transmitted through space, such as their amplitude, frequency, phase, or pulse width.
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Residual media
Residual media refers to media that are not new media, but are nonetheless still prevalent in society.
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Robert C. Morgan
Robert C. Morgan (born 1943) is an American art critic, art historian, curator, poet, and artist.
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Robert D. McChesney
Robert Duncan McChesney (born May 10, 1944, is a scholar of the social and cultural history of Central Asia, Iran, and Afghanistan.
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Satellite television
Satellite television is a service that delivers television programming to viewers by relaying it from a communications satellite orbiting the Earth directly to the viewer's location.
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Second Life
Second Life is an online virtual world, developed and owned by the San Francisco-based firm Linden Lab and launched on June 23, 2003.
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Sherry Turkle
Sherry Turkle (born June 18, 1948) is the Abby Rockefeller Mauzé Professor of the Social Studies of Science and Technology at the Massachusetts Institute of Technology.
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SMS language
SMS language, textese or texting language is the abbreviated language and slang commonly used with mobile phone text messaging, or other Internet-based communication such as email and instant messaging.
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Social isolation
Social isolation is a state of complete or near-complete lack of contact between an individual and society.
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Social media
Social media are computer-mediated technologies that facilitate the creation and sharing of information, ideas, career interests and other forms of expression via virtual communities and networks.
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Social media marketing
Social media marketing is the use of social media platforms and websites to promote a product or service.
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Social movement
A social movement is a type of group action.
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Software
Computer software, or simply software, is a generic term that refers to a collection of data or computer instructions that tell the computer how to work, in contrast to the physical hardware from which the system is built, that actually performs the work.
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Technological convergence
This article describe science and technology convergence, with illustrations to convergence of emerging technologies (NBIC, nano-, bio-, info- and cognitive technologies) and convergence of media technology.
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Technological determinism
Technological determinism is a reductionist theory that assumes that a society's technology determines the development of its social structure and cultural values.
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Telecommunication
Telecommunication is the transmission of signs, signals, messages, words, writings, images and sounds or information of any nature by wire, radio, optical or other electromagnetic systems.
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Telephone
A telephone, or phone, is a telecommunications device that permits two or more users to conduct a conversation when they are too far apart to be heard directly.
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Television
Television (TV) is a telecommunication medium used for transmitting moving images in monochrome (black and white), or in colour, and in two or three dimensions and sound.
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Television show
A television show (often simply TV show) is any content produced for broadcast via over-the-air, satellite, cable, or internet and typically viewed on a television set, excluding breaking news, advertisements, or trailers that are typically placed between shows.
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Terry Flew
Terry Flew is an Australian media and communications scholar who currently works as Professor and Assistant Dean (Research) in the Creative Industries Faculty at the Queensland University of Technology.
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Text messaging
Text messaging, or texting, is the act of composing and sending electronic messages, typically consisting of alphabetic and numeric characters, between two or more users of mobile phones, tablets, desktops/laptops, or other devices.
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The medium is the message
"The medium is the message" is a phrase coined by Marshall McLuhan meaning that the form of a medium embeds itself in any message it would transmit or convey, creating a symbiotic relationship by which the medium influences how the message is perceived.
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The Sims Online
The Sims Online, also known as EA-Land was a massively multiplayer online variation on Maxis's computer game The Sims.
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Twitter is an online news and social networking service on which users post and interact with messages known as "tweets".
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Understanding Media
Understanding Media: The Extensions of Man is a 1964 book by Marshall McLuhan, in which the author proposes that the media, not the content that they carry, should be the focus of study.
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User-generated content
User-generated content (UGC), alternatively known as user-created content (UCC), is any form of content created by users of a system or service and made available publicly on that system.
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Video game
A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor.
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Video game design
Video game design is the process of designing the content and rules of a video game in the pre-production stage and designing the gameplay, environment, storyline, and characters in the production stage.
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Virtual community
A virtual community is a social network of individuals who interact through specific social media, potentially crossing geographical and political boundaries in order to pursue mutual interests or goals.
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Virtual world
A virtual world is a computer-based simulated environment which may be populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activities and communicate with others.
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W. Russell Neuman
W.
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Web 2.0
Web 2.0 refers to World Wide Web websites that emphasize user-generated content, usability (ease of use, even by non-experts), and interoperability (this means that a website can work well with other products, systems, and devices) for end users.
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Web analytics
Web analytics is the measurement, collection, analysis and reporting of web data for purposes of understanding and optimizing web usage.
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Wikipedia
Wikipedia is a multilingual, web-based, free encyclopedia that is based on a model of openly editable content.
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Will Wright (game designer)
William Ralph "Will" Wright (born January 20, 1960) is an American video game designer and co-founder of the former game development company Maxis, and then part of Electronic Arts (EA).
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World of Warcraft
World of Warcraft (WoW) is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment.
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Zapatista Army of National Liberation
The Zapatista Army of National Liberation (Ejército Zapatista de Liberación Nacional, EZLN), often referred to as the Zapatistas, is a left-wing revolutionary political and militant group based in Chiapas, the southernmost state of Mexico.
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1999 Seattle WTO protests
1999 Seattle WTO protests, sometimes referred to as the Battle of Seattle or the Battle in Seattle, were a series of protests surrounding the WTO Ministerial Conference of 1999, when members of the World Trade Organization (WTO) convened at the Washington State Convention and Trade Center in Seattle, Washington on November 30, 1999.
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2-D (character)
Stuart Harold "2-D" Pot is a fictional musician and member of the British virtual band Gorillaz.
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2000s in the music industry
In the first decade of the 21st century, the rise of computers as the primary means to record, distribute, store, and play music caused widespread economic changes in the music industry, fundamentally changing the relationships between artists, record companies, promoters, retail music stores, the technology industry, and consumers.
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Comment form, Digital Omnivore, History of new media, New Media, New Media and Sports, New media informatics.
References
[1] https://en.wikipedia.org/wiki/New_media