Similarities between Objective-C and Scala (programming language)
Objective-C and Scala (programming language) have 26 things in common (in Unionpedia): Apache Groovy, Apple Inc., C (programming language), Class (computer programming), Closure (computer programming), Extension method, Garbage collection (computer science), General-purpose programming language, Generic programming, Java (programming language), LLVM, Multiple inheritance, Name binding, Named parameter, O'Reilly Media, Object-oriented programming, Operator overloading, Polymorphism (computer science), Programming language, Protocol (object-oriented programming), Ruby (programming language), Smalltalk, String literal, Strong and weak typing, Swift (programming language), Type system.
Apache Groovy
Apache Groovy is a Java-syntax-compatible object-oriented programming language for the Java platform.
Apache Groovy and Objective-C · Apache Groovy and Scala (programming language) ·
Apple Inc.
Apple Inc. is an American multinational technology company headquartered in Cupertino, California, that designs, develops, and sells consumer electronics, computer software, and online services.
Apple Inc. and Objective-C · Apple Inc. and Scala (programming language) ·
C (programming language)
C (as in the letter ''c'') is a general-purpose, imperative computer programming language, supporting structured programming, lexical variable scope and recursion, while a static type system prevents many unintended operations.
C (programming language) and Objective-C · C (programming language) and Scala (programming language) ·
Class (computer programming)
In object-oriented programming, a class is an extensible program-code-template for creating objects, providing initial values for state (member variables) and implementations of behavior (member functions or methods).
Class (computer programming) and Objective-C · Class (computer programming) and Scala (programming language) ·
Closure (computer programming)
In programming languages, a closure (also lexical closure or function closure) is a technique for implementing lexically scoped name binding in a language with first-class functions.
Closure (computer programming) and Objective-C · Closure (computer programming) and Scala (programming language) ·
Extension method
In object-oriented computer programming, an extension method is a method added to an object after the original object was compiled.
Extension method and Objective-C · Extension method and Scala (programming language) ·
Garbage collection (computer science)
In computer science, garbage collection (GC) is a form of automatic memory management.
Garbage collection (computer science) and Objective-C · Garbage collection (computer science) and Scala (programming language) ·
General-purpose programming language
In computer software, a general-purpose programming language is a programming language designed to be used for writing software in the widest variety of application domains (a general-purpose language).
General-purpose programming language and Objective-C · General-purpose programming language and Scala (programming language) ·
Generic programming
Generic programming is a style of computer programming in which algorithms are written in terms of types to-be-specified-later that are then instantiated when needed for specific types provided as parameters.
Generic programming and Objective-C · Generic programming and Scala (programming language) ·
Java (programming language)
Java is a general-purpose computer-programming language that is concurrent, class-based, object-oriented, and specifically designed to have as few implementation dependencies as possible.
Java (programming language) and Objective-C · Java (programming language) and Scala (programming language) ·
LLVM
The LLVM compiler infrastructure project is a "collection of modular and reusable compiler and toolchain technologies" used to develop compiler front ends and back ends.
LLVM and Objective-C · LLVM and Scala (programming language) ·
Multiple inheritance
Multiple inheritance is a feature of some object-oriented computer programming languages in which an object or class can inherit characteristics and features from more than one parent object or parent class.
Multiple inheritance and Objective-C · Multiple inheritance and Scala (programming language) ·
Name binding
In programming languages, name binding is the association of entities (data and/or code) with identifiers.
Name binding and Objective-C · Name binding and Scala (programming language) ·
Named parameter
In computer programming, named parameters, pass-by-name, or keyword arguments refer to a computer language's support for function calls that clearly state the name of each parameter within the function call.
Named parameter and Objective-C · Named parameter and Scala (programming language) ·
O'Reilly Media
O'Reilly Media (formerly O'Reilly & Associates) is an American media company established by Tim O'Reilly that publishes books and Web sites and produces conferences on computer technology topics.
O'Reilly Media and Objective-C · O'Reilly Media and Scala (programming language) ·
Object-oriented programming
Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which may contain data, in the form of fields, often known as attributes; and code, in the form of procedures, often known as methods. A feature of objects is that an object's procedures can access and often modify the data fields of the object with which they are associated (objects have a notion of "this" or "self").
Object-oriented programming and Objective-C · Object-oriented programming and Scala (programming language) ·
Operator overloading
In programming, operator overloading, sometimes termed operator ad hoc polymorphism, is a specific case of polymorphism, where different operators have different implementations depending on their arguments.
Objective-C and Operator overloading · Operator overloading and Scala (programming language) ·
Polymorphism (computer science)
In programming languages and type theory, polymorphism (from Greek πολύς, polys, "many, much" and μορφή, morphē, "form, shape") is the provision of a single interface to entities of different types.
Objective-C and Polymorphism (computer science) · Polymorphism (computer science) and Scala (programming language) ·
Programming language
A programming language is a formal language that specifies a set of instructions that can be used to produce various kinds of output.
Objective-C and Programming language · Programming language and Scala (programming language) ·
Protocol (object-oriented programming)
Protocol is a term used by particular object-oriented programming languages with a variety of specific meanings, which other languages may term interface or trait (or even Dynamic dispatch or Dependency injection), and often associated with languages from Apple Inc. (Protocol when used otherwise is akin to a Communication protocol, indicating the chain of interactions between the caller and the object.) Languages which use the term Protocol include.
Objective-C and Protocol (object-oriented programming) · Protocol (object-oriented programming) and Scala (programming language) ·
Ruby (programming language)
Ruby is a dynamic, interpreted, reflective, object-oriented, general-purpose programming language.
Objective-C and Ruby (programming language) · Ruby (programming language) and Scala (programming language) ·
Smalltalk
Smalltalk is an object-oriented, dynamically typed, reflective programming language.
Objective-C and Smalltalk · Scala (programming language) and Smalltalk ·
String literal
A string literal or anonymous string is a type of literal in programming for the representation of a string value within the source code of a computer program.
Objective-C and String literal · Scala (programming language) and String literal ·
Strong and weak typing
In computer programming, programming languages are often colloquially classified as to whether the language's type system makes it strongly typed or weakly typed (loosely typed).
Objective-C and Strong and weak typing · Scala (programming language) and Strong and weak typing ·
Swift (programming language)
Swift is a general-purpose, multi-paradigm, compiled programming language developed by Apple Inc. for iOS, macOS, watchOS, tvOS, and Linux.
Objective-C and Swift (programming language) · Scala (programming language) and Swift (programming language) ·
Type system
In programming languages, a type system is a set of rules that assigns a property called type to the various constructs of a computer program, such as variables, expressions, functions or modules.
Objective-C and Type system · Scala (programming language) and Type system ·
The list above answers the following questions
- What Objective-C and Scala (programming language) have in common
- What are the similarities between Objective-C and Scala (programming language)
Objective-C and Scala (programming language) Comparison
Objective-C has 122 relations, while Scala (programming language) has 195. As they have in common 26, the Jaccard index is 8.20% = 26 / (122 + 195).
References
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