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Programming language and Simple DirectMedia Layer

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Programming language and Simple DirectMedia Layer

Programming language vs. Simple DirectMedia Layer

A programming language is a formal language that specifies a set of instructions that can be used to produce various kinds of output. Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components.

Similarities between Programming language and Simple DirectMedia Layer

Programming language and Simple DirectMedia Layer have 14 things in common (in Unionpedia): Ada (programming language), C (programming language), C Sharp (programming language), C++, Common Lisp, Computer science, Haskell (programming language), Library (computing), Objective-C, Pascal (programming language), Perl, Python (programming language), Subroutine, Thread (computing).

Ada (programming language)

Ada is a structured, statically typed, imperative, and object-oriented high-level computer programming language, extended from Pascal and other languages.

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C (programming language)

C (as in the letter ''c'') is a general-purpose, imperative computer programming language, supporting structured programming, lexical variable scope and recursion, while a static type system prevents many unintended operations.

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C Sharp (programming language)

C# (/si: ʃɑːrp/) is a multi-paradigm programming language encompassing strong typing, imperative, declarative, functional, generic, object-oriented (class-based), and component-oriented programming disciplines.

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C++

C++ ("see plus plus") is a general-purpose programming language.

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Common Lisp

Common Lisp (CL) is a dialect of the Lisp programming language, published in ANSI standard document ANSI INCITS 226-1994 (R2004) (formerly X3.226-1994 (R1999)).

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Computer science

Computer science deals with the theoretical foundations of information and computation, together with practical techniques for the implementation and application of these foundations.

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Haskell (programming language)

Haskell is a standardized, general-purpose compiled purely functional programming language, with non-strict semantics and strong static typing.

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Library (computing)

In computer science, a library is a collection of non-volatile resources used by computer programs, often for software development.

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Objective-C

Objective-C is a general-purpose, object-oriented programming language that adds Smalltalk-style messaging to the C programming language.

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Pascal (programming language)

Pascal is an imperative and procedural programming language, which Niklaus Wirth designed in 1968–69 and published in 1970, as a small, efficient language intended to encourage good programming practices using structured programming and data structuring. It is named in honor of the French mathematician, philosopher and physicist Blaise Pascal. Pascal was developed on the pattern of the ALGOL 60 language. Wirth had already developed several improvements to this language as part of the ALGOL X proposals, but these were not accepted and Pascal was developed separately and released in 1970. A derivative known as Object Pascal designed for object-oriented programming was developed in 1985; this was used by Apple Computer and Borland in the late 1980s and later developed into Delphi on the Microsoft Windows platform. Extensions to the Pascal concepts led to the Pascal-like languages Modula-2 and Oberon.

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Perl

Perl is a family of two high-level, general-purpose, interpreted, dynamic programming languages, Perl 5 and Perl 6.

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Python (programming language)

Python is an interpreted high-level programming language for general-purpose programming.

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Subroutine

In computer programming, a subroutine is a sequence of program instructions that performs a specific task, packaged as a unit.

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Thread (computing)

In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system.

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The list above answers the following questions

Programming language and Simple DirectMedia Layer Comparison

Programming language has 281 relations, while Simple DirectMedia Layer has 111. As they have in common 14, the Jaccard index is 3.57% = 14 / (281 + 111).

References

This article shows the relationship between Programming language and Simple DirectMedia Layer. To access each article from which the information was extracted, please visit:

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