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Gmax

Index Gmax

Gmax is an application based on Autodesk's 3ds Max application used by professional computer graphics artists. [1]

24 relations: Autodesk, Autodesk 3ds Max, Autodesk Maya, Blender (software), Cafu Engine, Crystal Space, End-user license agreement, Freeware, Irrlicht Engine, Maxis, Microsoft Flight Simulator, Milkshape 3D, N3V Games, OGRE, Panda3D, Quake III Arena, Rendering (computer graphics), SimCity 4, Software, Trainz, TurboSquid, XML, 3D computer graphics, 3D modeling.

Autodesk

Autodesk, Inc. is an American multinational software corporation that makes software for the architecture, engineering, construction, manufacturing, media, and entertainment industries.

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Autodesk 3ds Max

Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images.

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Autodesk Maya

Autodesk Maya, commonly shortened to Maya, is a 3D computer graphics application that runs on Windows, macOS and Linux, originally developed by Alias Systems Corporation (formerly Alias|Wavefront) and currently owned and developed by Autodesk, Inc. It is used to create interactive 3D applications, including video games, animated film, TV series, or visual effects.

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Blender (software)

Blender is a professional, free and open-source 3D computer graphics software toolset used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games.

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Cafu Engine

The Cafu Engine is a game engine developed by Carsten Fuchs.

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Crystal Space

Crystal Space is a framework for developing 3D applications written in C++ by Jorrit Tyberghein and others.

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End-user license agreement

In proprietary software, an end-user license agreement (EULA) or software license agreement is the contract between the licensor and purchaser, establishing the purchaser's right to use the software.

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Freeware

Freeware is software that is available for use at no monetary cost.

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Irrlicht Engine

Irrlicht (pronounced in German) is an open source game engine written in C++.

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Maxis

EA Maxis is a subsidiary of Electronic Arts (EA).

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Microsoft Flight Simulator

Microsoft Flight Simulator (often abbreviated as MSFS or FS) is a series of flight simulator programs, marketed as video games, for the Microsoft Windows, and earlier the MS-DOS, operating systems.

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Milkshape 3D

MilkShape 3D (MS3D) is a shareware low-polygon 3D modeling program created by Mete Ciragan.

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N3V Games

N3V Games Pty Ltd. (formerly Auran Development and later n3vrf41l Publishing) is an Australian video game developer and publisher based in Helensvale, Queensland, Australia.

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OGRE

Object-Oriented Graphics Rendering Engine (OGRE) is a scene-oriented, real-time, 3D rendering engine, as opposed to a game engine.

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Panda3D

Panda3D is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.

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Quake III Arena

Quake III Arena is a multiplayer-focused first-person shooter video game released in December 1999.

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Rendering (computer graphics)

Rendering or image synthesis is the automatic process of generating a photorealistic or non-photorealistic image from a 2D or 3D model (or models in what collectively could be called a scene file) by means of computer programs.

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SimCity 4

SimCity 4 is a city-building simulation computer game developed by Maxis, a subsidiary of Electronic Arts.

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Software

Computer software, or simply software, is a generic term that refers to a collection of data or computer instructions that tell the computer how to work, in contrast to the physical hardware from which the system is built, that actually performs the work.

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Trainz

Trainz is a series of 3D train simulator video games, starting in 2001, developed by Auran; since 2007 N3V Games took over development.

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TurboSquid

TurboSquid is a digital media company that sells stock 3D models used in 3D graphics to a variety of industries, including computer games, architecture, and interactive training.

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XML

In computing, Extensible Markup Language (XML) is a markup language that defines a set of rules for encoding documents in a format that is both human-readable and machine-readable.

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3D computer graphics

3D computer graphics or three-dimensional computer graphics, (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering 2D images.

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3D modeling

In 3D computer graphics, 3D modeling (or three-dimensional modeling) is the process of developing a mathematical representation of any surface of an object (either inanimate or living) in three dimensions via specialized software.

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GMax.

References

[1] https://en.wikipedia.org/wiki/Gmax

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