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Impulse (physics)

Index Impulse (physics)

In classical mechanics, impulse (symbolized by J or Imp) is the integral of a force, F, over the time interval, t, for which it acts. [1]

34 relations: Acceleration, Acousto-optic modulator, Classical mechanics, Compton scattering, Dimensional analysis, English Engineering units, Euclidean vector, Foot per second, Force, Impact (mechanics), Integral, International System of Units, Jet propulsion, Kilogram, Mass ratio, Metre per second, Momentum, Newton (unit), Newton second, Nonlinear optics, Phonon, Physics engine, Pound (force), Resultant force, Rocket, Rocket propellant, Second, Slug (unit), Specific impulse, Step function, Time, Tsiolkovsky rocket equation, Velocity, Wave–particle duality.

Acceleration

In physics, acceleration is the rate of change of velocity of an object with respect to time.

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Acousto-optic modulator

An acousto-optic modulator (AOM), also called a Bragg cell, uses the acousto-optic effect to diffract and shift the frequency of light using sound waves (usually at radio-frequency).

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Classical mechanics

Classical mechanics describes the motion of macroscopic objects, from projectiles to parts of machinery, and astronomical objects, such as spacecraft, planets, stars and galaxies.

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Compton scattering

Compton scattering, discovered by Arthur Holly Compton, is the scattering of a photon by a charged particle, usually an electron.

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Dimensional analysis

In engineering and science, dimensional analysis is the analysis of the relationships between different physical quantities by identifying their base quantities (such as length, mass, time, and electric charge) and units of measure (such as miles vs. kilometers, or pounds vs. kilograms) and tracking these dimensions as calculations or comparisons are performed.

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English Engineering units

Some fields of engineering in the United States use a system of measurement of physical quantities known as the English Engineering units.

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Euclidean vector

In mathematics, physics, and engineering, a Euclidean vector (sometimes called a geometric or spatial vector, or—as here—simply a vector) is a geometric object that has magnitude (or length) and direction.

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Foot per second

The foot per second (plural feet per second) is a unit of both speed (scalar) and velocity (vector quantity, which includes direction).

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Force

In physics, a force is any interaction that, when unopposed, will change the motion of an object.

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Impact (mechanics)

In mechanics, an impact is a high force or shock applied over a short time period when two or more bodies collide.

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Integral

In mathematics, an integral assigns numbers to functions in a way that can describe displacement, area, volume, and other concepts that arise by combining infinitesimal data.

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International System of Units

The International System of Units (SI, abbreviated from the French Système international (d'unités)) is the modern form of the metric system, and is the most widely used system of measurement.

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Jet propulsion

Jet propulsion is thrust produced by passing a jet of matter (typically fluid) in the opposite direction to the direction of motion.

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Kilogram

The kilogram or kilogramme (symbol: kg) is the base unit of mass in the International System of Units (SI), and is defined as being equal to the mass of the International Prototype of the Kilogram (IPK, also known as "Le Grand K" or "Big K"), a cylinder of platinum-iridium alloy stored by the International Bureau of Weights and Measures at Saint-Cloud, France.

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Mass ratio

In aerospace engineering, mass ratio is a measure of the efficiency of a rocket.

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Metre per second

Metre per second (American English: meter per second) is an SI derived unit of both speed (scalar) and velocity (vector quantity which specifies both magnitude and a specific direction), defined by distance in metres divided by time in seconds.

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Momentum

In Newtonian mechanics, linear momentum, translational momentum, or simply momentum (pl. momenta) is the product of the mass and velocity of an object.

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Newton (unit)

The newton (symbol: N) is the International System of Units (SI) derived unit of force.

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Newton second

The newton second (also newton-second, symbol N s or N·s) is the derived SI unit of impulse.

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Nonlinear optics

Nonlinear optics (NLO) is the branch of optics that describes the behavior of light in nonlinear media, that is, media in which the dielectric polarization P responds nonlinearly to the electric field E of the light.

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Phonon

In physics, a phonon is a collective excitation in a periodic, elastic arrangement of atoms or molecules in condensed matter, like solids and some liquids.

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Physics engine

A physics engine is computer software that provides an approximate simulation of certain physical systems, such as rigid body dynamics (including collision detection), soft body dynamics, and fluid dynamics, of use in the domains of computer graphics, video games and film.

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Pound (force)

The pound-force (symbol: lbf, sometimes lbf) is a unit of force used in some systems of measurement including English Engineering units and the British Gravitational System.

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Resultant force

A resultant force is the single force and associated torque obtained by combining a system of forces and torques acting on a rigid body.

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Rocket

A rocket (from Italian rocchetto "bobbin") is a missile, spacecraft, aircraft or other vehicle that obtains thrust from a rocket engine.

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Rocket propellant

Rocket propellant is a material used either directly by a rocket as the reaction mass (propulsive mass) that is ejected, typically with very high speed, from a rocket engine to produce thrust, and thus provide spacecraft propulsion, or indirectly to produce the reaction mass in a chemical reaction.

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Second

The second is the SI base unit of time, commonly understood and historically defined as 1/86,400 of a day – this factor derived from the division of the day first into 24 hours, then to 60 minutes and finally to 60 seconds each.

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Slug (unit)

The slug is a derived unit of mass in the weight-based system of measures, most notably within the British Imperial measurement system and in the United States customary measures system.

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Specific impulse

Specific impulse (usually abbreviated Isp) is a measure of how effectively a rocket uses propellant or jet engine uses fuel.

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Step function

In mathematics, a function on the real numbers is called a step function (or staircase function) if it can be written as a finite linear combination of indicator functions of intervals.

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Time

Time is the indefinite continued progress of existence and events that occur in apparently irreversible succession from the past through the present to the future.

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Tsiolkovsky rocket equation

The Tsiolkovsky rocket equation, classical rocket equation, or ideal rocket equation, describes the motion of vehicles that follow the basic principle of a rocket: a device that can apply acceleration to itself using thrust by expelling part of its mass with high velocity and thereby move due to the conservation of momentum.

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Velocity

The velocity of an object is the rate of change of its position with respect to a frame of reference, and is a function of time.

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Wave–particle duality

Wave–particle duality is the concept in quantum mechanics that every particle or quantic entity may be partly described in terms not only of particles, but also of waves.

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Redirects here:

Change in momentum, Impulse (classical mechanics), Impulse momentum theorem, Impulse-momentum theorem, Mechanical impulse.

References

[1] https://en.wikipedia.org/wiki/Impulse_(physics)

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