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Volumetric lighting

Index Volumetric lighting

Volumetric lighting is a technique used in 3D computer graphics to add lighting effects to a rendered scene. [1]

11 relations: Airglow, Cinematography, Crepuscular rays, Dust, Fog, Lighting, Rendering (computer graphics), Shadow volume, Smoke, Steam, 3D computer graphics.

Airglow

Airglow (also called nightglow) is a faint emission of light by a planetary atmosphere.

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Cinematography

Cinematography (also called Direction of Photography) is the science or art of motion-picture photography by recording light or other electromagnetic radiation, either electronically by means of an image sensor, or chemically by means of a light-sensitive material such as film stock.

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Crepuscular rays

Crepuscular rays (more commonly known as sunbeams, sun rays, or god rays), in atmospheric optics, are rays of sunlight that appear to radiate from the point in the sky where the sun is located.

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Dust

Dust are fine particles of matter.

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Fog

Fog is a visible aerosol consisting of minute water droplets or ice crystals suspended in the air at or near the Earth's surface.

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Lighting

Lighting or illumination is the deliberate use of light to achieve a practical or aesthetic effect.

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Rendering (computer graphics)

Rendering or image synthesis is the automatic process of generating a photorealistic or non-photorealistic image from a 2D or 3D model (or models in what collectively could be called a scene file) by means of computer programs.

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Shadow volume

Shadow volume is a technique used in 3D computer graphics to add shadows to a rendered scene.

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Smoke

Smoke is a collection of airborne solid and liquid particulates and gases emitted when a material undergoes combustion or pyrolysis, together with the quantity of air that is entrained or otherwise mixed into the mass.

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Steam

Steam is water in the gas phase, which is formed when water boils.

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3D computer graphics

3D computer graphics or three-dimensional computer graphics, (in contrast to 2D computer graphics) are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering 2D images.

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Volumetric light.

References

[1] https://en.wikipedia.org/wiki/Volumetric_lighting

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