Similarities between Client (computing) and Fat client
Client (computing) and Fat client have 5 things in common (in Unionpedia): Client–server model, Diskless node, Server (computing), Thin client, Video game.
Client–server model
The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients.
Client (computing) and Client–server model · Client–server model and Fat client ·
Diskless node
A diskless node (or diskless workstation) is a workstation or personal computer without disk drives, which employs network booting to load its operating system from a server.
Client (computing) and Diskless node · Diskless node and Fat client ·
Server (computing)
In computing, a server is a computer program or a device that provides functionality for other programs or devices, called "clients".
Client (computing) and Server (computing) · Fat client and Server (computing) ·
Thin client
A thin client is a lightweight computer that has been optimized for remoting into a server-based computing environment.
Client (computing) and Thin client · Fat client and Thin client ·
Video game
A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor.
Client (computing) and Video game · Fat client and Video game ·
The list above answers the following questions
- What Client (computing) and Fat client have in common
- What are the similarities between Client (computing) and Fat client
Client (computing) and Fat client Comparison
Client (computing) has 36 relations, while Fat client has 17. As they have in common 5, the Jaccard index is 9.43% = 5 / (36 + 17).
References
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