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Object-oriented programming and Pascal (programming language)

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between Object-oriented programming and Pascal (programming language)

Object-oriented programming vs. Pascal (programming language)

Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which may contain data, in the form of fields, often known as attributes; and code, in the form of procedures, often known as methods. A feature of objects is that an object's procedures can access and often modify the data fields of the object with which they are associated (objects have a notion of "this" or "self"). Pascal is an imperative and procedural programming language, which Niklaus Wirth designed in 1968–69 and published in 1970, as a small, efficient language intended to encourage good programming practices using structured programming and data structuring. It is named in honor of the French mathematician, philosopher and physicist Blaise Pascal. Pascal was developed on the pattern of the ALGOL 60 language. Wirth had already developed several improvements to this language as part of the ALGOL X proposals, but these were not accepted and Pascal was developed separately and released in 1970. A derivative known as Object Pascal designed for object-oriented programming was developed in 1985; this was used by Apple Computer and Borland in the late 1980s and later developed into Delphi on the Microsoft Windows platform. Extensions to the Pascal concepts led to the Pascal-like languages Modula-2 and Oberon.

Similarities between Object-oriented programming and Pascal (programming language)

Object-oriented programming and Pascal (programming language) have 40 things in common (in Unionpedia): Ada (programming language), ALGOL, C (programming language), C Sharp (programming language), Character (computing), Compiler, Data structure, Delphi (IDE), ETH Zurich, Fortran, Garbage collection (computer science), Go (programming language), IBM System/370, Imperative programming, Integer (computer science), Integrated development environment, Interpreter (computing), Java (programming language), John Wiley & Sons, Lisp (programming language), MacOS, Mainframe computer, Modula-2, Modular programming, Niklaus Wirth, Oberon (programming language), Object Pascal, Pascal (programming language), PDP-10, Pointer (computer programming), ..., Procedural programming, Record (computer science), Recursive data type, Simula, String (computer science), Structured programming, Subroutine, Tony Hoare, Type system, .NET Framework. Expand index (10 more) »

Ada (programming language)

Ada is a structured, statically typed, imperative, and object-oriented high-level computer programming language, extended from Pascal and other languages.

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ALGOL

ALGOL (short for "Algorithmic Language") is a family of imperative computer programming languages, originally developed in the mid-1950s, which greatly influenced many other languages and was the standard method for algorithm description used by the ACM in textbooks and academic sources for more than thirty years.

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C (programming language)

C (as in the letter ''c'') is a general-purpose, imperative computer programming language, supporting structured programming, lexical variable scope and recursion, while a static type system prevents many unintended operations.

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C Sharp (programming language)

C# (/si: ʃɑːrp/) is a multi-paradigm programming language encompassing strong typing, imperative, declarative, functional, generic, object-oriented (class-based), and component-oriented programming disciplines.

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Character (computing)

In computer and machine-based telecommunications terminology, a character is a unit of information that roughly corresponds to a grapheme, grapheme-like unit, or symbol, such as in an alphabet or syllabary in the written form of a natural language.

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Compiler

A compiler is computer software that transforms computer code written in one programming language (the source language) into another programming language (the target language).

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Data structure

In computer science, a data structure is a data organization and storage format that enables efficient access and modification.

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Delphi (IDE)

Delphi is an integrated development environment (IDE) for rapid application development of desktop, mobile, web, and console software, developed by Embarcadero Technologies.

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ETH Zurich

ETH Zurich (Swiss Federal Institute of Technology in Zurich; Eidgenössische Technische Hochschule Zürich) is a science, technology, engineering and mathematics STEM university in the city of Zürich, Switzerland.

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Fortran

Fortran (formerly FORTRAN, derived from Formula Translation) is a general-purpose, compiled imperative programming language that is especially suited to numeric computation and scientific computing.

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Garbage collection (computer science)

In computer science, garbage collection (GC) is a form of automatic memory management.

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Go (programming language)

Go (often referred to as Golang) is a programming language created at Google in 2009 by Robert Griesemer, Rob Pike, and Ken Thompson.

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IBM System/370

The IBM System/370 (S/370) was a model range of IBM mainframe computers announced on June 30, 1970 as the successors to the System/360 family.

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Imperative programming

In computer science, imperative programming is a programming paradigm that uses statements that change a program's state.

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Integer (computer science)

In computer science, an integer is a datum of integral data type, a data type that represents some range of mathematical integers.

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Integrated development environment

An integrated development environment (IDE) is a software application that provides comprehensive facilities to computer programmers for software development.

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Interpreter (computing)

In computer science, an interpreter is a computer program that directly executes, i.e. performs, instructions written in a programming or scripting language, without requiring them previously to have been compiled into a machine language program.

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Java (programming language)

Java is a general-purpose computer-programming language that is concurrent, class-based, object-oriented, and specifically designed to have as few implementation dependencies as possible.

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John Wiley & Sons

John Wiley & Sons, Inc., also referred to as Wiley, is a global publishing company that specializes in academic publishing.

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Lisp (programming language)

Lisp (historically, LISP) is a family of computer programming languages with a long history and a distinctive, fully parenthesized prefix notation.

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MacOS

macOS (previously and later) is a series of graphical operating systems developed and marketed by Apple Inc. since 2001.

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Mainframe computer

Mainframe computers (colloquially referred to as "big iron") are computers used primarily by large organizations for critical applications; bulk data processing, such as census, industry and consumer statistics, enterprise resource planning; and transaction processing.

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Modula-2

Modula-2 is a computer programming language designed and developed between 1977 and 1985 by Niklaus Wirth at the Swiss Federal Institute of Technology in Zurich (ETH Zurich) as a revision of Pascal to serve as the sole programming language for the operating system and application software for the personal workstation Lilith.

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Modular programming

Modular programming is a software design technique that emphasizes separating the functionality of a programme into independent, interchangeable modules, such that each contains everything necessary to execute only one aspect of the desired functionality.

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Niklaus Wirth

Niklaus Emil Wirth (born 15 February 1934) is a Swiss computer scientist, best known for designing several programming languages, including Pascal, and for pioneering several classic topics in software engineering.

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Oberon (programming language)

Oberon is a general-purpose programming language created in 1986 by Niklaus Wirth and the latest member of the Wirthian family of ALGOL-like languages (Euler, Algol-W, Pascal, Modula, and Modula-2).

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Object Pascal

Object Pascal refers to a branch of object-oriented derivatives of Pascal, mostly known as the primary programming language of Delphi.

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Pascal (programming language)

Pascal is an imperative and procedural programming language, which Niklaus Wirth designed in 1968–69 and published in 1970, as a small, efficient language intended to encourage good programming practices using structured programming and data structuring. It is named in honor of the French mathematician, philosopher and physicist Blaise Pascal. Pascal was developed on the pattern of the ALGOL 60 language. Wirth had already developed several improvements to this language as part of the ALGOL X proposals, but these were not accepted and Pascal was developed separately and released in 1970. A derivative known as Object Pascal designed for object-oriented programming was developed in 1985; this was used by Apple Computer and Borland in the late 1980s and later developed into Delphi on the Microsoft Windows platform. Extensions to the Pascal concepts led to the Pascal-like languages Modula-2 and Oberon.

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PDP-10

The PDP-10 is a mainframe computer family manufactured by Digital Equipment Corporation (DEC) from 1966 into the 1980s.

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Pointer (computer programming)

In computer science, a pointer is a programming language object that stores the memory address of another value located in computer memory.

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Procedural programming

Procedural programming is a programming paradigm, derived from structured programming, based upon the concept of the procedure call.

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Record (computer science)

In computer science, a record (also called a structure, struct, or compound data) is a basic data structure.

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Recursive data type

In computer programming languages, a recursive data type (also known as a recursively-defined, inductively-defined or inductive data type) is a data type for values that may contain other values of the same type.

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Simula

Simula is the name of two simulation programming languages, Simula I and Simula 67, developed in the 1960s at the Norwegian Computing Center in Oslo, by Ole-Johan Dahl and Kristen Nygaard.

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String (computer science)

In computer programming, a string is traditionally a sequence of characters, either as a literal constant or as some kind of variable.

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Structured programming

Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection (if/then/else) and repetition (while and for), block structures, and subroutines in contrast to using simple tests and jumps such as the go to statement, which can lead to "spaghetti code" that is potentially difficult to follow and maintain.

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Subroutine

In computer programming, a subroutine is a sequence of program instructions that performs a specific task, packaged as a unit.

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Tony Hoare

Sir Charles Antony Richard Hoare (born 11 January 1934), is a British computer scientist.

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Type system

In programming languages, a type system is a set of rules that assigns a property called type to the various constructs of a computer program, such as variables, expressions, functions or modules.

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.NET Framework

.NET Framework (pronounced dot net) is a software framework developed by Microsoft that runs primarily on Microsoft Windows.

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The list above answers the following questions

Object-oriented programming and Pascal (programming language) Comparison

Object-oriented programming has 286 relations, while Pascal (programming language) has 206. As they have in common 40, the Jaccard index is 8.13% = 40 / (286 + 206).

References

This article shows the relationship between Object-oriented programming and Pascal (programming language). To access each article from which the information was extracted, please visit:

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