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T (programming language)

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The T programming language is a dialect of the Scheme programming language developed in the early 1980s by Jonathan A. Rees, Kent M. Pitman, and Norman I. Adams of Yale University as an experiment in language design and implementation. [1]

20 relations: BLISS, C (programming language), Call-with-current-continuation, Common Lisp, Cross-platform, EuLisp, Functional programming, Gerald Jay Sussman, Guy L. Steele Jr., Imperative programming, Joule (programming language), Lazy evaluation, Metaprogramming, Object-oriented programming, Programming paradigm, Scheme (programming language), Setf, Strong and weak typing, Type system, Yale University.

BLISS

BLISS is a system programming language developed at Carnegie Mellon University by W. A. Wulf, D. B. Russell, and A. N. Habermann around 1970.

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C (programming language)

C (as in the letter ''c'') is a general-purpose, imperative computer programming language, supporting structured programming, lexical variable scope and recursion, while a static type system prevents many unintended operations.

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Call-with-current-continuation

In Scheme programming, the function call-with-current-continuation, abbreviated call/cc, is used as a control operator.

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Common Lisp

Common Lisp (CL) is a dialect of the Lisp programming language, published in ANSI standard document ANSI INCITS 226-1994 (R2004) (formerly X3.226-1994 (R1999)).

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Cross-platform

In computing, cross-platform software (also multi-platform software or platform-independent software) is computer software that is implemented on multiple computing platforms.

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EuLisp

EuLisp is a statically and dynamically scoped Lisp dialect developed by a loose formation of industrial and academic Lisp users and developers from around Europe.

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Functional programming

In computer science, functional programming is a programming paradigm—a style of building the structure and elements of computer programs—that treats computation as the evaluation of mathematical functions and avoids changing-state and mutable data.

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Gerald Jay Sussman

Gerald Jay Sussman (born February 8, 1947) is the Panasonic Professor of Electrical Engineering at the Massachusetts Institute of Technology (MIT).

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Guy L. Steele Jr.

Guy Lewis Steele Jr. (born October 2, 1954) is an American computer scientist who has played an important role in designing and documenting several computer programming languages.

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Imperative programming

In computer science, imperative programming is a programming paradigm that uses statements that change a program's state.

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Joule (programming language)

Joule is a concurrent dataflow programming language, designed for building distributed applications.

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Lazy evaluation

In programming language theory, lazy evaluation, or call-by-need is an evaluation strategy which delays the evaluation of an expression until its value is needed (non-strict evaluation) and which also avoids repeated evaluations (sharing).

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Metaprogramming

Metaprogramming is a programming technique in which computer programs have the ability to treat programs as their data.

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Object-oriented programming

Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which may contain data, in the form of fields, often known as attributes; and code, in the form of procedures, often known as methods. A feature of objects is that an object's procedures can access and often modify the data fields of the object with which they are associated (objects have a notion of "this" or "self").

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Programming paradigm

Programming paradigms are a way to classify programming languages based on their features.

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Scheme (programming language)

Scheme is a programming language that supports multiple paradigms, including functional programming and imperative programming, and is one of the two main dialects of Lisp.

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Setf

Setf or SETF may refer to.

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Strong and weak typing

In computer programming, programming languages are often colloquially classified as to whether the language's type system makes it strongly typed or weakly typed (loosely typed).

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Type system

In programming languages, a type system is a set of rules that assigns a property called type to the various constructs of a computer program, such as variables, expressions, functions or modules.

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Yale University

Yale University is an American private Ivy League research university in New Haven, Connecticut.

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T programming language.

References

[1] https://en.wikipedia.org/wiki/T_(programming_language)

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