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New media

Index New media

New media are communication technologies that enable or enhance interaction between users as well as interaction between users and content. [1]

Table of Contents

  1. 162 relations: Active Worlds, Adobe Photoshop, Advertising, Advertising agency, Aesthetics, Agitprop, Alan Kay, Algorithm, ALS, Analog signal, Andrew L. Shapiro, Augmented reality, Avant-garde, Blog, Blu-ray, Book, Broadcasting, Cassette tape, CD-ROM, Chiapas, Chris Atton, CNN, Cold War, Collective intelligence, Columbia Records, Communication, Compact disc, Computability, Computer, Computer architecture, Cyberpunk, Cybertext, Daniel Miller (anthropologist), Database, Derrick de Kerckhove, Determinism, Digital art, Digital media, Digital rhetoric, Digital television, Digital transformation, Distance education, Dominique Moulon, Don Slater, Douglas Kellner, Edward S. Herman, Electronic media, Electronic publishing, Espionage, Ethnography, ... Expand index (112 more) »

  2. Hyperreality

Active Worlds

Active Worlds is an online virtual world, developed by ActiveWorlds Inc., a company based in Newburyport, Massachusetts, and launched on June 28, 1995.

See New media and Active Worlds

Adobe Photoshop

Adobe Photoshop is a raster graphics editor developed and published by Adobe for Windows and macOS.

See New media and Adobe Photoshop

Advertising

Advertising is the practice and techniques employed to bring attention to a product or service. New media and Advertising are promotion and marketing communications.

See New media and Advertising

Advertising agency

An advertising agency, often referred to as a creative agency or an ad agency, is a business dedicated to creating, planning, and handling advertising and sometimes other forms of promotion and marketing for its clients.

See New media and Advertising agency

Aesthetics

Aesthetics (also spelled esthetics) is the branch of philosophy concerned with the nature of beauty and the nature of taste; and functions as the philosophy of art.

See New media and Aesthetics

Agitprop

Agitprop (from r, portmanteau of agitatsiya, "agitation" and propaganda, "propaganda") refers to an intentional, vigorous promulgation of ideas.

See New media and Agitprop

Alan Kay

Alan Curtis Kay (born May 17, 1940) published by the Association for Computing Machinery 2012 is an American computer scientist best known for his pioneering work on object-oriented programming and windowing graphical user interface (GUI) design.

See New media and Alan Kay

Algorithm

In mathematics and computer science, an algorithm is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation.

See New media and Algorithm

ALS

Amyotrophic lateral sclerosis (ALS), also known as motor neurone disease (MND) or Lou Gehrig's disease in the United States, is a rare, terminal neurodegenerative disorder that results in the progressive loss of both upper and lower motor neurons that normally control voluntary muscle contraction.

See New media and ALS

Analog signal

An analog signal is any continuous-time signal representing some other quantity, i.e., analogous to another quantity.

See New media and Analog signal

Andrew L. Shapiro

Andrew L. Shapiro has been an influential voice on environmental innovation in business for a decade.

See New media and Andrew L. Shapiro

Augmented reality

Augmented reality (AR) is an interactive experience that combines the real world and computer-generated 3D content. New media and Augmented reality are promotion and marketing communications.

See New media and Augmented reality

Avant-garde

In the arts and in literature, the term avant-garde (from French meaning advance guard and vanguard) identifies an experimental genre, or work of art, and the artist who created it; which usually is aesthetically innovative, whilst initially being ideologically unacceptable to the artistic establishment of the time.

See New media and Avant-garde

Blog

A blog (a truncation of "weblog") is an informational website consisting of discrete, often informal diary-style text entries (posts).

See New media and Blog

Blu-ray

Blu-ray (Blu-ray Disc or BD) is a digital optical disc data storage format designed to supersede the DVD format.

See New media and Blu-ray

Book

A book is a medium for recording information in the form of writing or images.

See New media and Book

Broadcasting

Broadcasting is the distribution of audio or video content to a dispersed audience via any electronic mass communications medium, but typically one using the electromagnetic spectrum (radio waves), in a one-to-many model.

See New media and Broadcasting

Cassette tape

The Compact Cassette, also commonly called a cassette tape, audio cassette, or simply tape or cassette, is an analog magnetic tape recording format for audio recording and playback.

See New media and Cassette tape

CD-ROM

A CD-ROM (compact disc read-only memory) is a type of read-only memory consisting of a pre-pressed optical compact disc that contains data computers can read—but not write or erase—CD-ROMs.

See New media and CD-ROM

Chiapas

Chiapas (Tzotzil and Tzeltal: Chyapas), officially the Free and Sovereign State of Chiapas (Estado Libre y Soberano de Chiapas), is one of the states that make up the 32 federal entities of Mexico.

See New media and Chiapas

Chris Atton

Dr Christopher Frank Atton (born 10 March 1959) is the retired Professor of Media and Culture in the School of Arts and Creative Industries at Edinburgh Napier University.

See New media and Chris Atton

CNN

Cable News Network (CNN) is a multinational news channel and website operating from Midtown Atlanta, Georgia, U.S. Founded in 1980 by American media proprietor Ted Turner and Reese Schonfeld as a 24-hour cable news channel, and presently owned by the Manhattan-based media conglomerate Warner Bros. Discovery (WBD), CNN was the first television channel to provide 24-hour news coverage and the first all-news television channel in the United States.

See New media and CNN

Cold War

The Cold War was a period of geopolitical tension between the United States and the Soviet Union and their respective allies, the Western Bloc and the Eastern Bloc, that started in 1947, two years after the end of World War II, and lasted until the fall of the Soviet Union in 1991.

See New media and Cold War

Collective intelligence

Collective intelligence (CI) is shared or group intelligence (GI) that emerges from the collaboration, collective efforts, and competition of many individuals and appears in consensus decision making.

See New media and Collective intelligence

Columbia Records

Columbia Records is an American record label owned by Sony Music Entertainment, a subsidiary of Sony Corporation of America, the American division of multinational conglomerate Sony.

See New media and Columbia Records

Communication

Communication is commonly defined as the transmission of information.

See New media and Communication

Compact disc

The compact disc (CD) is a digital optical disc data storage format that was codeveloped by Philips and Sony to store and play digital audio recordings.

See New media and Compact disc

Computability

Computability is the ability to solve a problem in an effective manner.

See New media and Computability

Computer

A computer is a machine that can be programmed to automatically carry out sequences of arithmetic or logical operations (computation).

See New media and Computer

Computer architecture

In computer science and computer engineering, computer architecture is a description of the structure of a computer system made from component parts.

See New media and Computer architecture

Cyberpunk

Cyberpunk is a subgenre of science fiction in a dystopian futuristic setting said to focus on a combination of "low-life and high tech".

See New media and Cyberpunk

Cybertext

Cybertext as defined by Espen Aarseth in 1997 is a type of ergodic literature where the user traverses the text by doing nontrivial work.

See New media and Cybertext

Daniel Miller (anthropologist)

Daniel Miller (born 24 March 1954) is an anthropologist who is closely associated with studies of human relationships to things, the consequences of consumption and digital anthropology.

See New media and Daniel Miller (anthropologist)

Database

In computing, a database is an organized collection of data or a type of data store based on the use of a database management system (DBMS), the software that interacts with end users, applications, and the database itself to capture and analyze the data.

See New media and Database

Derrick de Kerckhove

Derrick de Kerckhove (born 1944) is the author of The Skin of Culture and Connected Intelligence and Professor in the Department of French at the University of Toronto, in Toronto, Ontario, Canada.

See New media and Derrick de Kerckhove

Determinism

Determinism is the philosophical view that all events in the universe, including human decisions and actions, are causally inevitable.

See New media and Determinism

Digital art

Digital art refers to any artistic work or practice that uses digital technology as part of the creative or presentation process. New media and digital art are Contemporary art, new media art and visual arts genres.

See New media and Digital art

Digital media

In mass communication, digital media is any communication media that operates in conjunction with various encoded machine-readable data formats. New media and digital media are Hyperreality.

See New media and Digital media

Digital rhetoric

Digital rhetoric can be generally defined as communication that exists in the digital sphere. New media and digital rhetoric are internet culture.

See New media and Digital rhetoric

Digital television

Digital television (DTV) is the transmission of television signals using digital encoding, in contrast to the earlier analog television technology which used analog signals.

See New media and Digital television

Digital transformation

Digital transformation (DT) is the process of adoption and implementation of digital technology by an organization in order to create new or modify existing products, services and operations by the means of translating business processes into a digital format.

See New media and Digital transformation

Distance education

Distance education, also known as distance learning, is the education of students who may not always be physically present at school, or where the learner and the teacher are separated in both time and distance.

See New media and Distance education

Dominique Moulon

Dominique Moulon (born 1962) is a historian of art and technology, art critic and curator, specializing in French digital art.

See New media and Dominique Moulon

Don Slater

Don Slater (born 4 June 1954) is a British sociologist.

See New media and Don Slater

Douglas Kellner

Douglas Kellner (born May 31, 1943) is an American academic who works at the intersection of "third-generation" critical theory in the tradition of the Frankfurt Institute for Social Research, or Frankfurt School, and in cultural studies in the tradition of the Birmingham Centre for Contemporary Cultural Studies, or the "Birmingham School".

See New media and Douglas Kellner

Edward S. Herman

Edward Samuel Herman (April 7, 1925 – November 11, 2017) was an American economist, media scholar and social critic.

See New media and Edward S. Herman

Electronic media

Electronic media are media that use electronics or electromechanical means for the audience to access the content.

See New media and Electronic media

Electronic publishing

Electronic publishing (also referred to as e-publishing, digital publishing, or online publishing) includes the digital publication of e-books, digital magazines, and the development of digital libraries and catalogues.

See New media and Electronic publishing

Espionage

Espionage, spying, or intelligence gathering is the act of obtaining secret or confidential information (intelligence).

See New media and Espionage

Ethnography

Ethnography is a branch of anthropology and the systematic study of individual cultures.

See New media and Ethnography

Facebook

Facebook is a social media and social networking service owned by American technology conglomerate Meta. New media and Facebook are social media.

See New media and Facebook

Feature film

A feature film or feature-length film (often abbreviated to feature), also called a theatrical film, is a narrative film (motion picture or "movie") with a running time long enough to be considered the principal or sole presentation in a commercial entertainment program.

See New media and Feature film

Floppy disk

A floppy disk or floppy diskette (casually referred to as a floppy, a diskette, or a disk) is a type of disk storage composed of a thin and flexible disk of a magnetic storage medium in a square or nearly square plastic enclosure lined with a fabric that removes dust particles from the spinning disk.

See New media and Floppy disk

Frances Cairncross

Dame Frances Anne Cairncross, (born 30 August 1944 in Otley, England) is a British economist, journalist and academic.

See New media and Frances Cairncross

Free Hugs Campaign

The Free Hugs Campaign is a social movement involving individuals who offer hugs to strangers in public places.

See New media and Free Hugs Campaign

Free Tibet

Free Tibet (FT) is a non-profit, non-governmental organisation, founded in 1987 and based in London, England.

See New media and Free Tibet

GIF

The Graphics Interchange Format (GIF; or) is a bitmap image format that was developed by a team at the online services provider CompuServe led by American computer scientist Steve Wilhite and released on June 15, 1987.

See New media and GIF

Global Communication

Global Communication is an electronic music duo consisting of Tom Middleton and Mark Pritchard; the duo have also recorded under other aliases, including Reload and Jedi Knights.

See New media and Global Communication

Global Editors Network

The Global Editors Network (GEN) was an international association of over 6,000 editors-in-chief and media executives with the mission of fostering digital innovation in newsrooms all over the world.

See New media and Global Editors Network

Gorillaz

Gorillaz are an English virtual band created in 1998 by musician Damon Albarn and artist Jamie Hewlett, from London.

See New media and Gorillaz

Government

A government is the system or group of people governing an organized community, generally a state.

See New media and Government

Howard Rheingold

Howard Rheingold (born 1947) is an American critic, writer, and teacher, known for his specialties on the cultural, social and political implications of modern communication media such as the Internet, mobile telephony and virtual communities.

See New media and Howard Rheingold

Ice Bucket Challenge

The Ice Bucket Challenge, sometimes called the ALS Ice Bucket Challenge, is an activity involving the pouring of a bucket of ice water over a person's head, either by another person or self-administered, to promote awareness of the disease amyotrophic lateral sclerosis (ALS, also known as motor neuron disease or Lou Gehrig's disease) and encourage donations to research.

See New media and Ice Bucket Challenge

Image editing

Image editing encompasses the processes of altering images, whether they are digital photographs, traditional photo-chemical photographs, or illustrations.

See New media and Image editing

Individuation

The principle of individuation, or principium individuationis, describes the manner in which a thing is identified as distinct from other things.

See New media and Individuation

Indymedia

The Independent Media Center, better known as Indymedia, is an open publishing network of activist journalist collectives that report on political and social issues.

See New media and Indymedia

Information Age

The Information Age (also known as the Third Industrial Revolution, Computer Age, Digital Age, Silicon Age, New Media Age, Internet Age, or the Digital Revolution) is a historical period that began in the mid-20th century. New media and Information Age are Hyperreality and social influence.

See New media and Information Age

Interactive advertising

Interactive advertising uses online or offline interactive media to communicate with consumers and to promote products, brands, services, and public service announcements, corporate or political groups. New media and interactive advertising are promotion and marketing communications.

See New media and Interactive advertising

Interactive media

Interactive media normally refers to products and services on digital computer-based systems which respond to the user's actions by presenting content such as text, moving image, animation, video and audio. New media and Interactive media are new media art and promotion and marketing communications.

See New media and Interactive media

Interactivity

Across the many fields concerned with interactivity, including information science, computer science, human-computer interaction, communication, and industrial design, there is little agreement over the meaning of the term "interactivity", but most definitions are related to interaction between users and computers and other machines through a user interface.

See New media and Interactivity

Internet

The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. New media and internet are promotion and marketing communications.

See New media and Internet

Internet culture

Internet culture is a quasi-underground culture developed and maintained among frequent and active users of the Internet (also known as netizens) who primarily communicate with one another online as members of online communities; that is, a culture whose influence is "mediated by computer screens" and information communication technology, specifically the Internet.

See New media and Internet culture

IPhone

The iPhone is a smartphone produced by Apple that uses Apple's own iOS mobile operating system.

See New media and IPhone

Joseph Nechvatal

Joseph Nechvatal (born January 15, 1951) is an American post-conceptual digital artist and art theoretician who creates computer-assisted paintings and computer animations, often using custom computer viruses.

See New media and Joseph Nechvatal

Kaiser Family Foundation

KFF, which was formerly known as The Kaiser Family Foundation or The Henry J. Kaiser Family Foundation, is an American non-profit organization, headquartered in San Francisco, California.

See New media and Kaiser Family Foundation

Kristine Stiles

Kristine Stiles (born Kristine Elaine Dolan in Denver, Colorado, 1947) is the France Family Distinguished Professor of Art, Art History and Visual Studies at Duke University.

See New media and Kristine Stiles

Lev Manovich

Lev Manovich is an artist, an author and a theorist of digital culture.

See New media and Lev Manovich

Live streaming

Livestreaming, live-streaming, or live streaming is the streaming of video or audio in real time or near real time.

See New media and Live streaming

Magazine

A magazine is a periodical publication, generally published on a regular schedule (often weekly or monthly), containing a variety of content. New media and magazine are promotion and marketing communications.

See New media and Magazine

Mainstream media

In journalism, mainstream media (MSM) is a term and abbreviation used to refer collectively to the various large mass news media that influence many people and both reflect and shape prevailing currents of thought. New media and mainstream media are Hyperreality and social influence.

See New media and Mainstream media

Manuel Castells

Manuel Castells Oliván (born 9 February 1942) is a Spanish sociologist.

See New media and Manuel Castells

Many-to-many

Many-to-many communication occurs when information is shared between groups.

See New media and Many-to-many

Mark Jarzombek

Mark Jarzombek (born 1954) is a United States-born architectural historian, author and critic.

See New media and Mark Jarzombek

Mark Tribe

Mark Tribe (born 1966) is an American artist.

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Marketing

Marketing is the act of satisfying and retaining customers. New media and Marketing are promotion and marketing communications.

See New media and Marketing

Marshall McLuhan

Herbert Marshall McLuhan (July 21, 1911 – December 31, 1980) was a Canadian philosopher whose work is among the cornerstones of the study of media theory.

See New media and Marshall McLuhan

Mass collaboration

Mass collaboration is a form of collective action that occurs when large numbers of people work independently on a single project, often modular in its nature.

See New media and Mass collaboration

Mass media

Mass media include the diverse arrays of media that reach a large audience via mass communication. New media and mass media are promotion and marketing communications.

See New media and Mass media

Media (communication)

In communication, media are the outlets or tools used to store and deliver content; semantic information or subject matter of which the media contains.

See New media and Media (communication)

Media intelligence

Media intelligence uses data mining and data science to analyze public, social and editorial media content. New media and media intelligence are social media.

See New media and Media intelligence

Media studies

Media studies is a discipline and field of study that deals with the content, history, and effects of various media; in particular, the mass media.

See New media and Media studies

Metamedia

The term metamedia, coined by Alan Kay and Adele Goldberg, refers to new relationships between form and content in the development of new technologies and new media.

See New media and Metamedia

MIT Press

The MIT Press is a university press affiliated with the Massachusetts Institute of Technology (MIT) in Cambridge, Massachusetts.

See New media and MIT Press

Mobile phone

A mobile phone or cell phone is a portable telephone that can make and receive calls over a radio frequency link while the user is moving within a telephone service area, as opposed to a fixed-location phone (landline phone).

See New media and Mobile phone

MP3

MP3 (formally MPEG-1 Audio Layer III or MPEG-2 Audio Layer III) is a coding format for digital audio developed largely by the Fraunhofer Society in Germany under the lead of Karlheinz Brandenburg, with support from other digital scientists in other countries.

See New media and MP3

Multimedia

Multimedia is a form of communication that uses a combination of different content forms, such as writing, audio, images, animations, or video, into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which feature little to no interaction between users.

See New media and Multimedia

Multinational corporation

A multinational corporation (MNC; also called a multinational enterprise (MNE), transnational enterprise (TNE), transnational corporation (TNC), international corporation, or stateless corporation,with subtle but contrasting senses) is a corporate organization that owns and controls the production of goods or services in at least one country other than its home country.

See New media and Multinational corporation

Napster

Napster was a peer-to-peer (P2P) file sharing application primarily associated with digital audio file distribution.

See New media and Napster

New media art

New media art includes artworks designed and produced by means of electronic media technologies. New media and New media art are internet culture and visual arts genres.

See New media and New media art

New Media Film Festival

New Media Film Festival is an event held annually that celebrates "the interactivity of new technologies and formats for Media and Cinema with global consciousness".

See New media and New Media Film Festival

New media studies

New media studies is an academic discipline that explores the intersections of computing, science, the humanities, and the visual and performing arts.

See New media and New media studies

Nick Montfort

Nick Montfort is a poet and professor of digital media at MIT, where he directs a lab called The Trope Tank.

See New media and Nick Montfort

Noah Wardrip-Fruin

Noah Wardrip-Fruin is a professor in the Computational Media department of the University of California, Santa Cruz, and is an advisor for the Expressive Intelligence Studio.

See New media and Noah Wardrip-Fruin

Non-linear media

Non-linear media is a form of audiovisual media that can be interacted with by the viewer, such as by selecting television shows to watch through a video on demand type service, by playing a video game, by clicking through a website, or by interacting through social media.

See New media and Non-linear media

Oliver Grau

Oliver Grau (born 24 October 1965) is a German art historian and media theoretician with a focus on image science, modernity and media art as well as culture of the 19th century and Italian art of the Renaissance.

See New media and Oliver Grau

Oxford University Press

Oxford University Press (OUP) is the publishing house of the University of Oxford.

See New media and Oxford University Press

Pandora (service)

Pandora is a subscription-based music streaming service owned by the broadcasting corporation Sirius XM that is presently based in Oakland, California inside of the United States.

See New media and Pandora (service)

PARC (company)

SRI Future Concepts Division (formerly Palo Alto Research Center, PARC and Xerox PARC) is a research and development company in Palo Alto, California.

See New media and PARC (company)

Personal computer

A personal computer, often referred to as a PC, is a computer designed for individual use.

See New media and Personal computer

Pew Research Center

The Pew Research Center (also simply known as Pew) is a nonpartisan American think tank based in Washington, D.C. It provides information on social issues, public opinion, and demographic trends shaping the United States and the world.

See New media and Pew Research Center

Phonograph record

A phonograph record (also known as a gramophone record, especially in British English), a vinyl record (for later varieties only), or simply a record or vinyl is an analog sound storage medium in the form of a flat disc with an inscribed, modulated spiral groove.

See New media and Phonograph record

Planetary Collegium

The Planetary Collegium (a.k.a. CAiiA / Centre for Advanced Inquiry in Integrative Arts) is an international transcultural and transdisciplinary new media art educational research platform that promotes on the doctorate level the integration of art, science, technology, and consciousness research under the rubric of the technoetic arts. New media and Planetary Collegium are new media art.

See New media and Planetary Collegium

Point-to-multipoint communication

In telecommunications, point-to-multipoint communication (P2MP, PTMP or PMP) is communication which is accomplished via a distinct type of one-to-many connection, providing multiple paths from a single location to multiple locations.

See New media and Point-to-multipoint communication

Political campaign

A political campaign is an organized effort which seeks to influence the decision making progress within a specific group.

See New media and Political campaign

Political criticism

Political criticism, also referred to as political commentary or political discussion, is a type of criticism that is specific of or relevant to politics, including policies, politicians, political parties, and types of government.

See New media and Political criticism

Postmodernism

Postmodernism is a term used to refer to a variety of artistic, cultural, and philosophical movements that claim to mark a break with modernism.

See New media and Postmodernism

Privacy concerns with social networking services

Since the arrival of early social networking sites in the early 2000s, online social networking platforms have expanded exponentially, with the biggest names in social media in the mid-2010s being Facebook, Instagram, Twitter and Snapchat.

See New media and Privacy concerns with social networking services

Public participation (decision making)

Citizen participation or public participation in social science refers to different mechanisms for the public to express opinions—and ideally exert influence—regarding political, economic, management or other social decisions.

See New media and Public participation (decision making)

Public relations

Public relations (PR) is the practice of managing and disseminating information from an individual or an organization (such as a business, government agency, or a nonprofit organization) to the public in order to influence their perception. New media and public relations are social influence.

See New media and Public relations

Radio

Radio is the technology of communicating using radio waves. New media and radio are promotion and marketing communications.

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RCA

The RCA Corporation was a major American electronics company, which was founded in 1919 as the Radio Corporation of America.

See New media and RCA

Residual media

Residual media refers to media that are not new media, but are nonetheless still prevalent in society.

See New media and Residual media

Robert C. Morgan

Robert C. Morgan (born 1943) is an American art critic, art historian, curator, poet, and artist.

See New media and Robert C. Morgan

Robert D. McChesney

Robert Duncan McChesney (born May 10, 1944) is a scholar of the social and cultural history of Central Asia, Iran, and Afghanistan.

See New media and Robert D. McChesney

Satellite television

Satellite television is a service that delivers television programming to viewers by relaying it from a communications satellite orbiting the Earth directly to the viewer's location.

See New media and Satellite television

Second Life

Second Life is an online multimedia platform that allows people to create an avatar for themselves and then interact with other users and user-created content within a multi-user online virtual world.

See New media and Second Life

Sherry Turkle

Sherry Turkle (born June 18, 1948) is an American sociologist.

See New media and Sherry Turkle

Smartphone

A smartphone, often simply called a phone, is a mobile device that combines the functionality of a traditional mobile phone with advanced computing capabilities.

See New media and Smartphone

SMS language

Short Message Service (SMS) language, textism, or textese is the abbreviated language and slang commonly used in the late 1990s and early 2000s with mobile phone text messaging, and occasionally through Internet-based communication such as email and instant messaging.

See New media and SMS language

Social isolation

Social isolation is a state of complete or near-complete lack of contact between an individual and society.

See New media and Social isolation

Social journalism

Social journalism is a media model consisting of a hybrid of professional journalism, contributor and reader content.

See New media and Social journalism

Social media

Social media are interactive technologies that facilitate the creation, sharing and aggregation of content (such as ideas, interests, and other forms of expression) amongst virtual communities and networks. New media and Social media are internet culture and social influence.

See New media and Social media

Social media in education

Social media in education is the use of social media to enhance education. New media and social media in education are social media.

See New media and Social media in education

Social media marketing

Social media marketing is the use of social media platforms and websites to promote a product or service. New media and social media marketing are promotion and marketing communications and social media.

See New media and Social media marketing

Social media use in politics

Social media use in politics refers to the use of online social media platforms in political processes and activities. New media and social media use in politics are social media.

See New media and Social media use in politics

Social movement

A social movement is a loosely organized effort by a large group of people to achieve a particular goal, typically a social or political one.

See New media and Social movement

Software

Software consists of computer programs that instruct the execution of a computer.

See New media and Software

Spotify

Spotify is a Swedish audio streaming and media service provider founded on 23 April 2006 by Daniel Ek and Martin Lorentzon.

See New media and Spotify

Technological convergence

Technological convergence is the tendency for technologies that were originally unrelated to become more closely integrated and even unified as they develop and advance. New media and Technological convergence are science and technology studies.

See New media and Technological convergence

Technological determinism

Technological determinism is a reductionist theory in assuming that a society's technology progresses by following its own internal logic of efficiency, while determining the development of the social structure and cultural values. New media and Technological determinism are science and technology studies.

See New media and Technological determinism

Telecommunications

Telecommunication, often used in its plural form or abbreviated as telecom, is the transmission of information with an immediacy comparable to face-to-face communication.

See New media and Telecommunications

Television

Television (TV) is a telecommunication medium for transmitting moving images and sound.

See New media and Television

Television show

A television show, TV program, or simply a TV show, is the general reference to any content produced for viewing on a television set that is traditionally broadcast via over-the-air, satellite, or cable.

See New media and Television show

Terry Flew

Terry Flew is an Australian media and communications scholar, and Professor of Digital Communication and Culture in the Department of Media and Communication at the University of Sydney, Australia.

See New media and Terry Flew

Text messaging

Text messaging, or texting, is the act of composing and sending electronic messages, typically consisting of alphabetic and numeric characters, between two or more users of mobile devices, desktops/laptops, or another type of compatible computer.

See New media and Text messaging

The medium is the message

"The medium is the message" is a phrase coined by the Canadian communication theorist Marshall McLuhan and the name of the first chapter in his Understanding Media: The Extensions of Man, published in 1964.

See New media and The medium is the message

The Sims Online

The Sims Online was a 2002 massively multiplayer online game (MMO) developed by Maxis and published by Electronic Arts (EA) for Microsoft Windows.

See New media and The Sims Online

Twitter

X, commonly referred to by its former name Twitter, is a social networking service.

See New media and Twitter

Understanding Media

Understanding Media: The Extensions of Man is a 1964 book by Marshall McLuhan, in which the author proposes that the media, not the content that they carry, should be the focus of study.

See New media and Understanding Media

User-generated content

User-generated content (UGC), alternatively known as user-created content (UCC), is generally any form of content, such as images, videos, audio, text, testimonials, and software (e.g. video game mods), that has been posted by users on online content aggregation platforms such as social media, discussion forums and wikis.

See New media and User-generated content

Video game

A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset.

See New media and Video game

Video game design

Video game design is the process of designing the rules and content of video games in the pre-production stage and designing the gameplay, environment, storyline and characters in the production stage.

See New media and Video game design

Virtual community

A virtual community is a social work of individuals who connect through specific social media, potentially crossing geographical and political boundaries in order to pursue mutual interests or goals.

See New media and Virtual community

W. Russell Neuman

W.

See New media and W. Russell Neuman

Web 2.0

Web 2.0 (also known as participative (or participatory) web and social web) refers to websites that emphasize user-generated content, ease of use, participatory culture, and interoperability (i.e., compatibility with other products, systems, and devices) for end users. New media and web 2.0 are internet culture.

See New media and Web 2.0

Web analytics

Web analytics is the measurement, collection, analysis, and reporting of web data to understand and optimize web usage.

See New media and Web analytics

World of Warcraft

World of Warcraft (WoW) is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment.

See New media and World of Warcraft

World War II

World War II or the Second World War (1 September 1939 – 2 September 1945) was a global conflict between two alliances: the Allies and the Axis powers.

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YouTube

YouTube is an American online video sharing platform owned by Google. New media and YouTube are social media.

See New media and YouTube

Zapatista Army of National Liberation

The Zapatista Army of National Liberation (EZLN), often referred to as the Zapatistas (Mexican), is a far-left political and militant group that controlled a substantial amount of territory in Chiapas, the southernmost state of Mexico.

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1999 Seattle WTO protests

The 1999 Seattle WTO protests, sometimes referred to as the Battle of Seattle, were a series of anti-globalization protests surrounding the WTO Ministerial Conference of 1999, when members of the World Trade Organization (WTO) convened at the Washington State Convention and Trade Center in Seattle, Washington on November 30, 1999.

See New media and 1999 Seattle WTO protests

8-track cartridge

The 8-track tape (formally Stereo 8; commonly called eight-track cartridge, eight-track tape, and eight-track) is a magnetic-tape sound recording technology that was popular from the mid-1960s to the early 1980s, when the compact cassette, which pre-dated the 8-track system, surpassed it in popularity for pre-recorded music.

See New media and 8-track cartridge

See also

Hyperreality

References

[1] https://en.wikipedia.org/wiki/New_media

Also known as Comment form, Digital Omnivore, History of new media, Modern media, New Media and Sports, New media informatics.

, Facebook, Feature film, Floppy disk, Frances Cairncross, Free Hugs Campaign, Free Tibet, GIF, Global Communication, Global Editors Network, Gorillaz, Government, Howard Rheingold, Ice Bucket Challenge, Image editing, Individuation, Indymedia, Information Age, Interactive advertising, Interactive media, Interactivity, Internet, Internet culture, IPhone, Joseph Nechvatal, Kaiser Family Foundation, Kristine Stiles, Lev Manovich, Live streaming, Magazine, Mainstream media, Manuel Castells, Many-to-many, Mark Jarzombek, Mark Tribe, Marketing, Marshall McLuhan, Mass collaboration, Mass media, Media (communication), Media intelligence, Media studies, Metamedia, MIT Press, Mobile phone, MP3, Multimedia, Multinational corporation, Napster, New media art, New Media Film Festival, New media studies, Nick Montfort, Noah Wardrip-Fruin, Non-linear media, Oliver Grau, Oxford University Press, Pandora (service), PARC (company), Personal computer, Pew Research Center, Phonograph record, Planetary Collegium, Point-to-multipoint communication, Political campaign, Political criticism, Postmodernism, Privacy concerns with social networking services, Public participation (decision making), Public relations, Radio, RCA, Residual media, Robert C. Morgan, Robert D. McChesney, Satellite television, Second Life, Sherry Turkle, Smartphone, SMS language, Social isolation, Social journalism, Social media, Social media in education, Social media marketing, Social media use in politics, Social movement, Software, Spotify, Technological convergence, Technological determinism, Telecommunications, Television, Television show, Terry Flew, Text messaging, The medium is the message, The Sims Online, Twitter, Understanding Media, User-generated content, Video game, Video game design, Virtual community, W. Russell Neuman, Web 2.0, Web analytics, World of Warcraft, World War II, YouTube, Zapatista Army of National Liberation, 1999 Seattle WTO protests, 8-track cartridge.