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List of Nvidia graphics processing units and Unified shader model

Shortcuts: Differences, Similarities, Jaccard Similarity Coefficient, References.

Difference between List of Nvidia graphics processing units and Unified shader model

List of Nvidia graphics processing units vs. Unified shader model

This page contains general information about graphics processing units (GPUs) and videocards from Nvidia, based on official specifications. In the field of 3D computer graphics, the Unified Shader Model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

Similarities between List of Nvidia graphics processing units and Unified shader model

List of Nvidia graphics processing units and Unified shader model have 12 things in common (in Unionpedia): Adreno, Direct3D, Fermi (microarchitecture), Graphics processing unit, Kepler (microarchitecture), Mali (GPU), Maxwell (microarchitecture), Nvidia, Semiconductor device fabrication, Shader, Tesla (microarchitecture), Unified shader model.

Adreno

Adreno is a series of graphics processing unit (GPU) semiconductor intellectual property cores developed by Qualcomm and used in a variety of their SoCs.

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Direct3D

Direct3D is a graphics application programming interface (API) for Microsoft Windows.

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Fermi (microarchitecture)

Fermi is the codename for a GPU microarchitecture developed by Nvidia, first released to retail in April 2010, as the successor to the Tesla microarchitecture.

Fermi (microarchitecture) and List of Nvidia graphics processing units · Fermi (microarchitecture) and Unified shader model · See more »

Graphics processing unit

A graphics processing unit (GPU) is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device.

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Kepler (microarchitecture)

Kepler is the codename for a GPU microarchitecture developed by Nvidia, first introduced at retail in April 2012, as the successor to the Fermi microarchitecture.

Kepler (microarchitecture) and List of Nvidia graphics processing units · Kepler (microarchitecture) and Unified shader model · See more »

Mali (GPU)

The Mali series of graphics processing units (GPUs) are semiconductor intellectual property cores produced by ARM Holdings for licensing in various ASIC designs by ARM partners.

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Maxwell (microarchitecture)

Maxwell is the codename for a GPU microarchitecture developed by Nvidia as the successor to the Kepler microarchitecture.

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Nvidia

Nvidia Corporation (most commonly referred to as Nvidia, stylized as NVIDIA, or (due to their logo) nVIDIA) is an American technology company incorporated in Delaware and based in Santa Clara, California.

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Semiconductor device fabrication

Semiconductor device fabrication is the process used to create the integrated circuits that are present in everyday electrical and electronic devices.

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Shader

In computer graphics, a shader is a type of computer program that was originally used for shading (the production of appropriate levels of light, darkness, and color within an image) but which now performs a variety of specialized functions in various fields of computer graphics special effects or does video post-processing unrelated to shading, or even functions unrelated to graphics at all.

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Tesla (microarchitecture)

Named after the pioneering electrical engineer Nikola Tesla, Tesla is the codename for a GPU microarchitecture developed by Nvidia as the successor to their prior microarchitectures.

List of Nvidia graphics processing units and Tesla (microarchitecture) · Tesla (microarchitecture) and Unified shader model · See more »

Unified shader model

In the field of 3D computer graphics, the Unified Shader Model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

List of Nvidia graphics processing units and Unified shader model · Unified shader model and Unified shader model · See more »

The list above answers the following questions

List of Nvidia graphics processing units and Unified shader model Comparison

List of Nvidia graphics processing units has 83 relations, while Unified shader model has 30. As they have in common 12, the Jaccard index is 10.62% = 12 / (83 + 30).

References

This article shows the relationship between List of Nvidia graphics processing units and Unified shader model. To access each article from which the information was extracted, please visit:

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