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Cheating in online games

Index Cheating in online games

Cheating in online games is defined as the action of pretending to comply with the rules of the game, while secretly subverting them to gain an unfair advantage over an opponent. [1]

52 relations: Asus, Blizzard Entertainment, Cheating in online games, CipSoft, Client–server model, Consensus decision-making, Darknet, Deathmatch, End-user license agreement, First-person shooter, Gamasutra, Game balance, Gaming etiquette, Griefer, Intel, IP address, Last man standing (gaming), Latency (engineering), League of Legends, Level (video gaming), Lockstep protocol, Man-in-the-middle attack, Massively multiplayer online role-playing game, Multiplayer video game, Nexon, NProtect GameGuard, Online game, Pay to play, Peer-to-peer, Personal message, Pro Evolution Soccer, Pro Evolution Soccer 6, PunkBuster, Real-time strategy, Remote desktop software, Rendering (computer graphics), Reverse engineering, Riot Games, Rock–paper–scissors, Sandbox (computer security), Software bug, South Korea, Steam (software), Target acquisition, Third-party software component, Twitch.tv, User (computing), Valve Anti-Cheat, Video game bot, Video game console, ..., Video game developer, Virtual economy. Expand index (2 more) »

Asus

AsusTek Computer Inc. (stylised as ASUSTeK or ΛSUS) is a Taiwanese multinational computer and phone hardware and electronics company headquartered in Beitou District, Taipei, Taiwan.

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Blizzard Entertainment

Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California, and is a subsidiary of the American company Activision Blizzard.

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Cheating in online games

Cheating in online games is defined as the action of pretending to comply with the rules of the game, while secretly subverting them to gain an unfair advantage over an opponent.

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CipSoft

CipSoft GmbH, or CIP, is a video game developer based in Regensburg, Germany which produces the online roleplaying game Tibia.

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Client–server model

The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients.

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Consensus decision-making

Consensus decision-making is a group decision-making process in which group members develop, and agree to support a decision in the best interest of the whole.

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Darknet

A darknet (or dark net) is a portion of routed, allocated IP space not running any services.

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Deathmatch

Deathmatch, also known as free-for-all, is a widely used gameplay mode integrated into many shooter and real-time strategy (RTS) video games.

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End-user license agreement

In proprietary software, an end-user license agreement (EULA) or software license agreement is the contract between the licensor and purchaser, establishing the purchaser's right to use the software.

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First-person shooter

First-person shooter (FPS) is a video game genre centered around gun and other weapon-based combat in a first-person perspective; that is, the player experiences the action through the eyes of the protagonist.

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Gamasutra

Gamasutra is a website founded in 1997 that focuses on all aspects of video game development.

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Game balance

In game design, balance is the concept and the practice of tuning a game's rules, usually with the goal of preventing any of its component systems from being ineffective or otherwise undesirable when compared to their peers.

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Gaming etiquette

Gaming etiquette (also called gamer etiquette or video game etiquette) refers to the norms adopted while playing multi-player video games.

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Griefer

A griefer is a player in a multiplayer video game who deliberately irritates and harasses other players within the game, using aspects of the game in unintended ways.

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Intel

Intel Corporation (stylized as intel) is an American multinational corporation and technology company headquartered in Santa Clara, California, in the Silicon Valley.

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IP address

An Internet Protocol address (IP address) is a numerical label assigned to each device connected to a computer network that uses the Internet Protocol for communication.

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Last man standing (gaming)

Last Man Standing (LMS) or Last Team Standing (LTS) is a multiplayer deathmatch gameplay mode featured in some first-person shooter computer and video games, and is also the essence of battle royale games.

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Latency (engineering)

Latency is a time interval between the stimulation and response, or, from a more general point of view, a time delay between the cause and the effect of some physical change in the system being observed.

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League of Legends

League of Legends (abbreviated LoL) is a multiplayer online battle arena video game developed and published by Riot Games for Microsoft Windows and macOS.

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Level (video gaming)

A level, map, area, stage, world, track, board, floor, zone, phase, mission, or course in a video game is the total space available to the player during the course of completing a discrete objective.

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Lockstep protocol

The lockstep protocol is a partial solution to the look-ahead cheating problem in peer-to-peer architecture multiplayer games, in which a cheating client delays their own actions to await the messages of other players.

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Man-in-the-middle attack

In cryptography and computer security, a man-in-the-middle attack (MITM) is an attack where the attacker secretly relays and possibly alters the communication between two parties who believe they are directly communicating with each other.

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Massively multiplayer online role-playing game

Massively multiplayer online role-playing games (MMORPGs) are a combination of role-playing video games and massively multiplayer online games in which a very large number of players interact with one another within a virtual world.

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Multiplayer video game

A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally or over the internet.

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Nexon

Nexon Co., Ltd. is a global video game company that specializes in online games for PC and mobile.

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NProtect GameGuard

nProtect GameGuard (sometimes called GG) is an anti-cheating rootkit developed by INCA Internet.

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Online game

An online game is a video game that is either partially or primarily played through the Internet or any other computer network available.

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Pay to play

Pay to play, sometimes pay for play, is a phrase used for a variety of situations in which money is exchanged for services or the privilege to engage in certain activities.

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Peer-to-peer

Peer-to-peer (P2P) computing or networking is a distributed application architecture that partitions tasks or workloads between peers.

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Personal message

Personal message, private message, direct message, or personal chat, often abbreviated as PM, DM, or PC, is a private form of communication between different members on a given platform.

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Pro Evolution Soccer

Pro Evolution Soccer (PES; Uiningu Irebun, Winning Eleven) is a series of football video games developed and published by Konami.

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Pro Evolution Soccer 6

Pro Evolution Soccer 6 (also known as World Soccer: Winning Eleven 10 for PS2, World Soccer: Winning Eleven 10 Ubiquitous Edition for PSP and World Soccer: Winning Eleven X for Xbox 360 in Japan and South Korea, Winning Eleven: Pro Evolution Soccer 2007 in the United States) is a video game developed and published by Konami.

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PunkBuster

PunkBuster is a computer program that is designed to detect software used for cheating in online games.

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Real-time strategy

Real-time strategy (RTS) is a subgenre of strategy video games where the game does not progress incrementally in turns.

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Remote desktop software

In computing, the term remote desktop refers to a software or operating system feature that allows a personal computer's desktop environment to be run remotely on one system (usually a PC, but the concept applies equally to a server), while being displayed on a separate client device.

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Rendering (computer graphics)

Rendering or image synthesis is the automatic process of generating a photorealistic or non-photorealistic image from a 2D or 3D model (or models in what collectively could be called a scene file) by means of computer programs.

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Reverse engineering

Reverse engineering, also called back engineering, is the process by which a man-made object is deconstructed to reveal its designs, architecture, or to extract knowledge from the object; similar to scientific research, the only difference being that scientific research is about a natural phenomenon.

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Riot Games

Riot Games, Inc. is an American video game developer and eSports tournament organizer based in West Los Angeles, California.

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Rock–paper–scissors

Rock-paper-scissors (also known as scissors-paper-rock or other variants) is a hand game usually played between two people, in which each player simultaneously forms one of three shapes with an outstretched hand.

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Sandbox (computer security)

In computer security, a sandbox is a security mechanism for separating running programs, usually in an effort to mitigate system failures or software vulnerabilities from spreading.

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Software bug

A software bug is an error, flaw, failure or fault in a computer program or system that causes it to produce an incorrect or unexpected result, or to behave in unintended ways.

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South Korea

South Korea, officially the Republic of Korea (대한민국; Hanja: 大韓民國; Daehan Minguk,; lit. "The Great Country of the Han People"), is a country in East Asia, constituting the southern part of the Korean Peninsula and lying east to the Asian mainland.

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Steam (software)

Steam is a digital distribution platform developed by Valve Corporation, which offers digital rights management (DRM), multiplayer gaming, video streaming and social networking services.

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Target acquisition

Target acquisition is the detection, identification, and location of a target in sufficient detail to permit the effective employment of lethal and non-lethal means.

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Third-party software component

In computer programming, a third-party software component is a reusable software component developed to be either freely distributed or sold by an entity other than the original vendor of the development platform.

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Twitch.tv

Twitch is a live streaming video platform owned by Twitch Interactive, a subsidiary of Amazon.

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User (computing)

A user is a person who utilizes a computer or network service.

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Valve Anti-Cheat

Valve Anti-Cheat (VAC) is an anti-cheat software developed by Valve Corporation as a component of the Steam platform, first released with Counter-Strike in 2002.

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Video game bot

In video games, a bot is a type of AI expert system software that plays a video game in the place of a human.

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Video game console

A video game console is an electronic, digital or computer device that outputs a video signal or visual image to display a video game that one or more people can play.

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Video game developer

A video game developer is a software developer that specializes in video game development – the process and related disciplines of creating video games.

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Virtual economy

A virtual economy (or sometimes synthetic economy) is an emergent economy existing in a virtual world, usually exchanging virtual goods in the context of an Internet game.

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References

[1] https://en.wikipedia.org/wiki/Cheating_in_online_games

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