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Namco System 23

Index Namco System 23

The Namco System 23 is an arcade system board produced and developed by Namco. [1]

26 relations: Amplifier, Arcade system board, Central processing unit, Crisis Zone, Downhill Bikers, Edge (magazine), Final Furlong, Gouraud shading, Graphics processing unit, H8 Family, Hitachi, Imagination Technologies, Integrated Device Technology, Namco, Namco System 10, Namco System 22, Panic Park, PIC microcontroller, PowerVR, R4600, SuperH, Texture mapping, Time Crisis II, Video card, Video game console, 64-bit computing.

Amplifier

An amplifier, electronic amplifier or (informally) amp is an electronic device that can increase the power of a signal (a time-varying voltage or current).

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Arcade system board

An arcade system board is a dedicated computer system created for the purpose of running video arcade games.

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Central processing unit

A central processing unit (CPU) is the electronic circuitry within a computer that carries out the instructions of a computer program by performing the basic arithmetic, logical, control and input/output (I/O) operations specified by the instructions.

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Crisis Zone

Crisis Zone is a spin-off of the popular Time Crisis arcade shooters, released in 29 March 1999 in the arcades.

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Downhill Bikers

is an arcade game published by Namco in 1998.

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Edge (magazine)

Edge is a multi-format video game magazine published by Future plc in the United Kingdom, which publishes 13 issues of the magazine per year.

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Final Furlong

Final Furlong (ファイナルファーロング) is a horse racing arcade game released by Namco in 1997; it runs on Namco System 22.5 hardware and supported up to four players when a duo of 2-player cabinets are connected side-by-side.

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Gouraud shading

Gouraud shading, named after Henri Gouraud, is an interpolation method used in computer graphics to produce continuous shading of surfaces represented by polygon meshes.

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Graphics processing unit

A graphics processing unit (GPU) is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device.

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H8 Family

H8 is the name of a large family of 8-bit, 16-bit and 32-bit microcontrollers made by Renesas Technology, originating in the early 1990s within Hitachi Semiconductor and still evolving as of 2006.

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Hitachi

() is a Japanese multinational conglomerate company headquartered in Chiyoda, Tokyo, Japan.

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Imagination Technologies

Imagination Technologies Group plc is a British-based technology company, focusing on semiconductor and related intellectual property licensing.

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Integrated Device Technology

Integrated Device Technology, Inc. is a publicly traded American corporation headquartered in San Jose, California, that designs, manufactures, and markets low-power, high-performance mixed-signal semiconductor solutions for the advanced communications, computing, and consumer industries.

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Namco

is a Japanese corporation that operates game centers and theme parks, but is best known for its previous identity as a video game developer and publisher.

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Namco System 10

The Namco System 10 is an arcade system board released by Namco in 2000 based on the Sony PlayStation hardware.

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Namco System 22

The Namco System 22 is the successor to the Namco System 21 arcade system board.

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Panic Park

Panic Park is an arcade game developed and published by Namco in 1997, and released on the arcade system board Namco System 23.

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PIC microcontroller

PIC (usually pronounced as "pick") is a family of microcontrollers made by Microchip Technology, derived from the PIC1650"PICmicro Family Tree", PIC16F Seminar Presentation originally developed by General Instrument's Microelectronics Division.

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PowerVR

PowerVR is a division of Imagination Technologies (formerly VideoLogic) that develops hardware and software for 2D and 3D rendering, and for video encoding, decoding, associated image processing and DirectX, OpenGL ES, OpenVG, and OpenCL acceleration.

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R4600

The R4600, code-named "Orion", is a microprocessor developed by Quantum Effect Design (QED) that implemented the MIPS III instruction set architecture (ISA).

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SuperH

SuperH (or SH) is a 32-bit reduced instruction set computing (RISC) instruction set architecture (ISA) developed by Hitachi and currently produced by Renesas.

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Texture mapping

Texture mapping is a method for defining high frequency detail, surface texture, or color information on a computer-generated graphic or 3D model.

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Time Crisis II

Time Crisis II is a light gun arcade game and the second installment in Namco's ''Time Crisis'' series, introducing co-operative multiplayer to the franchise.

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Video card

A video card (also called a display card, graphics card, display adapter or graphics adapter) is an expansion card which generates a feed of output images to a display (such as a computer monitor).

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Video game console

A video game console is an electronic, digital or computer device that outputs a video signal or visual image to display a video game that one or more people can play.

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64-bit computing

In computer architecture, 64-bit computing is the use of processors that have datapath widths, integer size, and memory address widths of 64 bits (eight octets).

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References

[1] https://en.wikipedia.org/wiki/Namco_System_23

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