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What Video Games Have to Teach Us About Learning and Literacy

Index What Video Games Have to Teach Us About Learning and Literacy

What Video Games Have to Teach Us About Learning and Literacy is a book by James Paul Gee that focuses on the learning principles in video games and how these principles can be applied to the K-12 classroom. [1]

15 relations: Compact disc, Education, Educational game, English language, Hardcover, James Paul Gee, Janet Murray, Jesper Juul (game researcher), Katie Salen, Pajama Sam, Palgrave Macmillan, Paperback, Thomas W. Malone, United States, Video game.

Compact disc

Compact disc (CD) is a digital optical disc data storage format that was co-developed by Philips and Sony and released in 1982.

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Education

Education is the process of facilitating learning, or the acquisition of knowledge, skills, values, beliefs, and habits.

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Educational game

Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value.

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English language

English is a West Germanic language that was first spoken in early medieval England and is now a global lingua franca.

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Hardcover

A hardcover or hardback (also known as hardbound, and sometimes as case-bound) book is one bound with rigid protective covers (typically of Binder's board or heavy paperboard covered with buckram or other cloth, heavy paper, or occasionally leather).

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James Paul Gee

James Gee (born April 15, 1948) is an American researcher who has worked in psycholinguistics, discourse analysis, sociolinguistics, bilingual education, and literacy.

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Janet Murray

Janet Murray is a professor in the School of Literature, Media, and Communication at the Georgia Institute of Technology.

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Jesper Juul (game researcher)

Jesper Juul is a Danish game designer, educator, and theorist in the field of video game studies.

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Katie Salen

Katie Salen Tekinbas is a game designer, animator, and educator.

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Pajama Sam

The Pajama Sam series is a collection of point and click children's adventure and puzzle games originally created by Humongous Entertainment.

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Palgrave Macmillan

Palgrave Macmillan is an international academic and trade publishing company.

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Paperback

A paperback is a type of book characterized by a thick paper or paperboard cover, and often held together with glue rather than stitches or staples.

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Thomas W. Malone

Thomas W. Malone (born 1952) is an American organizational theorist, management consultant, and the Patrick J. McGovern Professor of Management at the MIT Sloan School of Management.

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United States

The United States of America (USA), commonly known as the United States (U.S.) or America, is a federal republic composed of 50 states, a federal district, five major self-governing territories, and various possessions.

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Video game

A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor.

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What Video Games Have to Teach Us About Learning and Literacy?.

References

[1] https://en.wikipedia.org/wiki/What_Video_Games_Have_to_Teach_Us_About_Learning_and_Literacy

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